CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Chai, Qi, Zheng, Zhang, Ren, Junlong, Ye, Deheng, Lin, Zichuan, Wang, Hao
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866916918225534976
author Chai, Qi
Zheng, Zhang
Ren, Junlong
Ye, Deheng
Lin, Zichuan
Wang, Hao
author_facet Chai, Qi
Zheng, Zhang
Ren, Junlong
Ye, Deheng
Lin, Zichuan
Wang, Hao
contents Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various in-game tasks. However, for complex tasks requiring lengthy sequences of actions, single-agent approaches often face challenges related to inefficiency and limited fault tolerance. Despite these issues, research on multi-agent collaboration remains scarce. In this paper, we propose CausalMACE, a holistic causality planning framework designed to enhance multi-agent systems, in which we incorporate causality to manage dependencies among subtasks. Technically, our proposed framework introduces two modules: an overarching task graph for global task planning and a causality-based module for dependency management, where inherent rules are adopted to perform causal intervention. Experimental results demonstrate our approach achieves state-of-the-art performance in multi-agent cooperative tasks of Minecraft.
format Preprint
id arxiv_https___arxiv_org_abs_2508_18797
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks
Chai, Qi
Zheng, Zhang
Ren, Junlong
Ye, Deheng
Lin, Zichuan
Wang, Hao
Artificial Intelligence
Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various in-game tasks. However, for complex tasks requiring lengthy sequences of actions, single-agent approaches often face challenges related to inefficiency and limited fault tolerance. Despite these issues, research on multi-agent collaboration remains scarce. In this paper, we propose CausalMACE, a holistic causality planning framework designed to enhance multi-agent systems, in which we incorporate causality to manage dependencies among subtasks. Technically, our proposed framework introduces two modules: an overarching task graph for global task planning and a causality-based module for dependency management, where inherent rules are adopted to perform causal intervention. Experimental results demonstrate our approach achieves state-of-the-art performance in multi-agent cooperative tasks of Minecraft.
title CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks
topic Artificial Intelligence
url https://arxiv.org/abs/2508.18797