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Main Authors: Kim, Jeonghwan, Lan, Yushi, Fortes, Armando, Chen, Yongwei, Pan, Xingang
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2508.19188
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author Kim, Jeonghwan
Lan, Yushi
Fortes, Armando
Chen, Yongwei
Pan, Xingang
author_facet Kim, Jeonghwan
Lan, Yushi
Fortes, Armando
Chen, Yongwei
Pan, Xingang
contents Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse vertices multiple times to fully represent manifold meshes, as each vertex is shared by multiple faces. This redundancy leads to excessively long token sequences and inefficient generation processes. In this paper, we propose an efficient framework that generates artistic meshes by treating vertices and faces separately, significantly reducing redundancy. We employ an autoregressive model solely for vertex generation, decreasing the token count to approximately 23% of that required by the most compact existing tokenizer. Next, we leverage a bidirectional transformer to complete the mesh in a single step by capturing inter-vertex relationships and constructing the adjacency matrix that defines the mesh faces. To further improve the generation quality, we introduce a fidelity enhancer to refine vertex positioning into more natural arrangements and propose a post-processing framework to remove undesirable edge connections. Experimental results show that our method achieves more than 8x faster speed on mesh generation compared to state-of-the-art approaches, while producing higher mesh quality.
format Preprint
id arxiv_https___arxiv_org_abs_2508_19188
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FastMesh: Efficient Artistic Mesh Generation via Component Decoupling
Kim, Jeonghwan
Lan, Yushi
Fortes, Armando
Chen, Yongwei
Pan, Xingang
Computer Vision and Pattern Recognition
Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse vertices multiple times to fully represent manifold meshes, as each vertex is shared by multiple faces. This redundancy leads to excessively long token sequences and inefficient generation processes. In this paper, we propose an efficient framework that generates artistic meshes by treating vertices and faces separately, significantly reducing redundancy. We employ an autoregressive model solely for vertex generation, decreasing the token count to approximately 23% of that required by the most compact existing tokenizer. Next, we leverage a bidirectional transformer to complete the mesh in a single step by capturing inter-vertex relationships and constructing the adjacency matrix that defines the mesh faces. To further improve the generation quality, we introduce a fidelity enhancer to refine vertex positioning into more natural arrangements and propose a post-processing framework to remove undesirable edge connections. Experimental results show that our method achieves more than 8x faster speed on mesh generation compared to state-of-the-art approaches, while producing higher mesh quality.
title FastMesh: Efficient Artistic Mesh Generation via Component Decoupling
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2508.19188