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Autori principali: Bortnovskyi, Ivan, Lucas, Michael, Miller, Steven J., Vranesko, Iana, Watson, Ren, White, Cameron
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2508.20222
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author Bortnovskyi, Ivan
Lucas, Michael
Miller, Steven J.
Vranesko, Iana
Watson, Ren
White, Cameron
author_facet Bortnovskyi, Ivan
Lucas, Michael
Miller, Steven J.
Vranesko, Iana
Watson, Ren
White, Cameron
contents We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers. Building on the original Zeckendorf game\ -- previously studied in the context of unordered multisets\ -- we impose a new constraint: all moves must respect the order of summands. The result is a richer and more nuanced strategic landscape that significantly alters game dynamics. Unlike the classical version, where Player 2 has a dominant strategy for all $n > 2$, our ordered variant reveals a more balanced and unpredictable structure. In particular, we find that Player 1 wins for nearly all values $n \leq 25$, with a single exception at $n = 18$. This shift in strategic outcomes is driven by our game's key features: adjacency constraints that limit allowable merges and splits to neighboring terms, and the introduction of a switching move that reorders pairs. We prove that the game always terminates in the Zeckendorf decomposition\ -- now in ascending order\ -- by constructing a strictly decreasing monovariant. We further establish bounds on game complexity: the shortest possible game has length exactly $n - Z(n)$, where $Z(n)$ is the number of summands in the Zeckendorf decomposition of $n$, while the longest game exhibits quadratic growth, with $M(n) \sim \frac{n^2}{2}$ as $n \to \infty$. Empirical simulations suggest that random game trajectories exhibit log-normal convergence in their move distributions. Overall, the ordered Zeckendorf game enriches the landscape of number-theoretic games, posing new algorithmic challenges and offering fertile ground for future exploration into strategic complexity, probabilistic behavior, and generalizations to other recurrence relations.
format Preprint
id arxiv_https___arxiv_org_abs_2508_20222
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The Ordered Zeckendorf Game
Bortnovskyi, Ivan
Lucas, Michael
Miller, Steven J.
Vranesko, Iana
Watson, Ren
White, Cameron
Number Theory
Combinatorics
We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers. Building on the original Zeckendorf game\ -- previously studied in the context of unordered multisets\ -- we impose a new constraint: all moves must respect the order of summands. The result is a richer and more nuanced strategic landscape that significantly alters game dynamics. Unlike the classical version, where Player 2 has a dominant strategy for all $n > 2$, our ordered variant reveals a more balanced and unpredictable structure. In particular, we find that Player 1 wins for nearly all values $n \leq 25$, with a single exception at $n = 18$. This shift in strategic outcomes is driven by our game's key features: adjacency constraints that limit allowable merges and splits to neighboring terms, and the introduction of a switching move that reorders pairs. We prove that the game always terminates in the Zeckendorf decomposition\ -- now in ascending order\ -- by constructing a strictly decreasing monovariant. We further establish bounds on game complexity: the shortest possible game has length exactly $n - Z(n)$, where $Z(n)$ is the number of summands in the Zeckendorf decomposition of $n$, while the longest game exhibits quadratic growth, with $M(n) \sim \frac{n^2}{2}$ as $n \to \infty$. Empirical simulations suggest that random game trajectories exhibit log-normal convergence in their move distributions. Overall, the ordered Zeckendorf game enriches the landscape of number-theoretic games, posing new algorithmic challenges and offering fertile ground for future exploration into strategic complexity, probabilistic behavior, and generalizations to other recurrence relations.
title The Ordered Zeckendorf Game
topic Number Theory
Combinatorics
url https://arxiv.org/abs/2508.20222