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Main Authors: Su, Zhi, Zhang, Bike, Rahmanian, Nima, Gao, Yuman, Liao, Qiayuan, Regan, Caitlin, Sreenath, Koushil, Sastry, S. Shankar
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2508.21043
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author Su, Zhi
Zhang, Bike
Rahmanian, Nima
Gao, Yuman
Liao, Qiayuan
Regan, Caitlin
Sreenath, Koushil
Sastry, S. Shankar
author_facet Su, Zhi
Zhang, Bike
Rahmanian, Nima
Gao, Yuman
Liao, Qiayuan
Regan, Caitlin
Sreenath, Koushil
Sastry, S. Shankar
contents Humanoid robots have recently achieved impressive progress in locomotion and whole-body control, yet they remain constrained in tasks that demand rapid interaction with dynamic environments through manipulation. Table tennis exemplifies such a challenge: with ball speeds exceeding 5 m/s, players must perceive, predict, and act within sub-second reaction times, requiring both agility and precision. To address this, we present a hierarchical framework for humanoid table tennis that integrates a model-based planner for ball trajectory prediction and racket target planning with a reinforcement learning-based whole-body controller. The planner determines striking position, velocity and timing, while the controller generates coordinated arm and leg motions that mimic human strikes and maintain stability and agility across consecutive rallies. Moreover, to encourage natural movements, human motion references are incorporated during training. We validate our system on a general-purpose humanoid robot, achieving up to 106 consecutive shots with a human opponent and sustained exchanges against another humanoid. These results demonstrate real-world humanoid table tennis with sub-second reactive control, marking a step toward agile and interactive humanoid behaviors.
format Preprint
id arxiv_https___arxiv_org_abs_2508_21043
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning
Su, Zhi
Zhang, Bike
Rahmanian, Nima
Gao, Yuman
Liao, Qiayuan
Regan, Caitlin
Sreenath, Koushil
Sastry, S. Shankar
Robotics
Humanoid robots have recently achieved impressive progress in locomotion and whole-body control, yet they remain constrained in tasks that demand rapid interaction with dynamic environments through manipulation. Table tennis exemplifies such a challenge: with ball speeds exceeding 5 m/s, players must perceive, predict, and act within sub-second reaction times, requiring both agility and precision. To address this, we present a hierarchical framework for humanoid table tennis that integrates a model-based planner for ball trajectory prediction and racket target planning with a reinforcement learning-based whole-body controller. The planner determines striking position, velocity and timing, while the controller generates coordinated arm and leg motions that mimic human strikes and maintain stability and agility across consecutive rallies. Moreover, to encourage natural movements, human motion references are incorporated during training. We validate our system on a general-purpose humanoid robot, achieving up to 106 consecutive shots with a human opponent and sustained exchanges against another humanoid. These results demonstrate real-world humanoid table tennis with sub-second reactive control, marking a step toward agile and interactive humanoid behaviors.
title HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning
topic Robotics
url https://arxiv.org/abs/2508.21043