Scaffold Diffusion: Sparse Multi-Category Voxel Structure Generation with Discrete Diffusion

Fuente: arXiv
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Main Author: Jung, Justin
Format: Preprint
Published: 2025
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author Jung, Justin
author_facet Jung, Justin
contents Generating realistic sparse multi-category 3D voxel structures is difficult due to the cubic memory scaling of voxel structures and moreover the significant class imbalance caused by sparsity. We introduce Scaffold Diffusion, a generative model designed for sparse multi-category 3D voxel structures. By treating voxels as tokens, Scaffold Diffusion uses a discrete diffusion language model to generate 3D voxel structures. We show that discrete diffusion language models can be extended beyond inherently sequential domains such as text to generate spatially coherent 3D structures. We evaluate on Minecraft house structures from the 3D-Craft dataset and demonstrate that, unlike prior baselines and an auto-regressive formulation, Scaffold Diffusion produces realistic and coherent structures even when trained on data with over 98% sparsity. We provide an interactive viewer where readers can visualize generated samples and the generation process: https://scaffold.deepexploration.org/
format Preprint
id arxiv_https___arxiv_org_abs_2509_00062
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Scaffold Diffusion: Sparse Multi-Category Voxel Structure Generation with Discrete Diffusion
Jung, Justin
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Generating realistic sparse multi-category 3D voxel structures is difficult due to the cubic memory scaling of voxel structures and moreover the significant class imbalance caused by sparsity. We introduce Scaffold Diffusion, a generative model designed for sparse multi-category 3D voxel structures. By treating voxels as tokens, Scaffold Diffusion uses a discrete diffusion language model to generate 3D voxel structures. We show that discrete diffusion language models can be extended beyond inherently sequential domains such as text to generate spatially coherent 3D structures. We evaluate on Minecraft house structures from the 3D-Craft dataset and demonstrate that, unlike prior baselines and an auto-regressive formulation, Scaffold Diffusion produces realistic and coherent structures even when trained on data with over 98% sparsity. We provide an interactive viewer where readers can visualize generated samples and the generation process: https://scaffold.deepexploration.org/
title Scaffold Diffusion: Sparse Multi-Category Voxel Structure Generation with Discrete Diffusion
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2509.00062