UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring

Fuente: arXiv
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Main Authors: Wu, Zhijing, Wang, Longguang
Format: Preprint
Published: 2025
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author Wu, Zhijing
Wang, Longguang
author_facet Wu, Zhijing
Wang, Longguang
contents Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a two-step pipeline, where camera poses are first estimated and then 3D Gaussians are optimized. Since blurring artifacts usually undermine pose estimation, pose errors could be accumulated to produce inferior reconstruction results. To address this issue, we introduce a unified optimization framework by incorporating camera poses as learnable parameters complementary to 3DGS attributes for end-to-end optimization. Specifically, we recast camera and object motion as per-primitive SE(3) affine transformations on 3D Gaussians and formulate a unified optimization objective. For stable optimization, we introduce a three-stage training schedule that optimizes camera poses and Gaussians alternatively. Particularly, 3D Gaussians are first trained with poses being fixed, and then poses are optimized with 3D Gaussians being untouched. Finally, all learnable parameters are optimized together. Extensive experiments on the Stereo Blur dataset and challenging real-world sequences demonstrate that our method achieves significant gains in reconstruction quality and pose estimation accuracy over prior dynamic deblurring methods.
format Preprint
id arxiv_https___arxiv_org_abs_2509_00831
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring
Wu, Zhijing
Wang, Longguang
Computer Vision and Pattern Recognition
Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a two-step pipeline, where camera poses are first estimated and then 3D Gaussians are optimized. Since blurring artifacts usually undermine pose estimation, pose errors could be accumulated to produce inferior reconstruction results. To address this issue, we introduce a unified optimization framework by incorporating camera poses as learnable parameters complementary to 3DGS attributes for end-to-end optimization. Specifically, we recast camera and object motion as per-primitive SE(3) affine transformations on 3D Gaussians and formulate a unified optimization objective. For stable optimization, we introduce a three-stage training schedule that optimizes camera poses and Gaussians alternatively. Particularly, 3D Gaussians are first trained with poses being fixed, and then poses are optimized with 3D Gaussians being untouched. Finally, all learnable parameters are optimized together. Extensive experiments on the Stereo Blur dataset and challenging real-world sequences demonstrate that our method achieves significant gains in reconstruction quality and pose estimation accuracy over prior dynamic deblurring methods.
title UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.00831