Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality

Fuente: arXiv
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Main Authors: Center, Evan G., Pouke, Matti, Nardi, Alessandro, Gehrke, Lukas, Gramann, Klaus, Ojala, Timo, LaValle, Steven M.
Format: Preprint
Published: 2025
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author Center, Evan G.
Pouke, Matti
Nardi, Alessandro
Gehrke, Lukas
Gramann, Klaus
Ojala, Timo
LaValle, Steven M.
author_facet Center, Evan G.
Pouke, Matti
Nardi, Alessandro
Gehrke, Lukas
Gramann, Klaus
Ojala, Timo
LaValle, Steven M.
contents Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a promising, unobtrusive means of assessing a user's momentary state of presence. Unlike traditional questionnaires, EEG does not interrupt the experience or rely on users' retrospective self-reports, thereby avoiding interference with the very state it aims to capture. Previous research has attempted to quantify presence in virtual environments using event-related potentials (ERPs). We contend, however, that previous efforts have fallen short of fully realizing this goal, failing to either A) independently manipulate presence, B) validate their measure of presence against traditional techniques, C) adequately separate the constructs of presence and attention, and/or D) implement a realistic and immersive environment and task. We address these shortcomings in a preregistered ERP experiment in which participants play an engaging target shooting game in VR. ERPs are time-locked to the release of a ball from a sling. We induce breaks in presence (BIPs) by freezing the ball's release on a minority of trials. Embodiment is manipulated by allowing manual manipulation of the sling with a realistic avatar in one condition (embodied condition) and passive manipulation with only controllers in another (non-embodied condition). We support our predictions that the N2, the P3b, and the N400, are selectively sensitive towards specific components of these manipulations. The pattern of findings carries significant implications for theories of presence, which have been seldom addressed in previous ERP investigations on this topic.
format Preprint
id arxiv_https___arxiv_org_abs_2509_01420
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality
Center, Evan G.
Pouke, Matti
Nardi, Alessandro
Gehrke, Lukas
Gramann, Klaus
Ojala, Timo
LaValle, Steven M.
Human-Computer Interaction
Multimedia
Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a promising, unobtrusive means of assessing a user's momentary state of presence. Unlike traditional questionnaires, EEG does not interrupt the experience or rely on users' retrospective self-reports, thereby avoiding interference with the very state it aims to capture. Previous research has attempted to quantify presence in virtual environments using event-related potentials (ERPs). We contend, however, that previous efforts have fallen short of fully realizing this goal, failing to either A) independently manipulate presence, B) validate their measure of presence against traditional techniques, C) adequately separate the constructs of presence and attention, and/or D) implement a realistic and immersive environment and task. We address these shortcomings in a preregistered ERP experiment in which participants play an engaging target shooting game in VR. ERPs are time-locked to the release of a ball from a sling. We induce breaks in presence (BIPs) by freezing the ball's release on a minority of trials. Embodiment is manipulated by allowing manual manipulation of the sling with a realistic avatar in one condition (embodied condition) and passive manipulation with only controllers in another (non-embodied condition). We support our predictions that the N2, the P3b, and the N400, are selectively sensitive towards specific components of these manipulations. The pattern of findings carries significant implications for theories of presence, which have been seldom addressed in previous ERP investigations on this topic.
title Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality
topic Human-Computer Interaction
Multimedia
url https://arxiv.org/abs/2509.01420