Quantifying the Effect of Thermal Illusions in Virtual Reality

Fuente: arXiv
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Main Authors: Weiss, Yannick, Eder, Marlene, Cesur, Oguzhan, Villa, Steeven
Format: Preprint
Published: 2025
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author Weiss, Yannick
Eder, Marlene
Cesur, Oguzhan
Villa, Steeven
author_facet Weiss, Yannick
Eder, Marlene
Cesur, Oguzhan
Villa, Steeven
contents Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often bulky, power-intensive, and restrict user mobility. Consequently, recent works have explored thermal illusions, perceptual effects that rely on cross-modal interactions, to achieve thermal experiences without physical heating or cooling. While thermal illusions have been shown to consistently alter subjective ratings, the actual extent of their effect on the perceived temperature of interacted objects remains unexplored. To address this, we contribute the findings of two user studies following psychophysical procedures. We first ordered and scaled the effects of a variety of visual and auditory cues (N=20) and subsequently quantified their isolated and combined efficacy in offsetting physical temperature changes (N=24). We found that thermal illusions elicited robust changes in subjective judgments, and auditory cues showed potential as an alternative or complementary approach to established visual techniques. However, the actual effects induced by thermal illusions were relatively small (+-0.5°C) and did not consistently align with abstract ratings, suggesting a need to reconsider how future thermal illusions or experiences are designed and evaluated.
format Preprint
id arxiv_https___arxiv_org_abs_2509_01609
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantifying the Effect of Thermal Illusions in Virtual Reality
Weiss, Yannick
Eder, Marlene
Cesur, Oguzhan
Villa, Steeven
Human-Computer Interaction
Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often bulky, power-intensive, and restrict user mobility. Consequently, recent works have explored thermal illusions, perceptual effects that rely on cross-modal interactions, to achieve thermal experiences without physical heating or cooling. While thermal illusions have been shown to consistently alter subjective ratings, the actual extent of their effect on the perceived temperature of interacted objects remains unexplored. To address this, we contribute the findings of two user studies following psychophysical procedures. We first ordered and scaled the effects of a variety of visual and auditory cues (N=20) and subsequently quantified their isolated and combined efficacy in offsetting physical temperature changes (N=24). We found that thermal illusions elicited robust changes in subjective judgments, and auditory cues showed potential as an alternative or complementary approach to established visual techniques. However, the actual effects induced by thermal illusions were relatively small (+-0.5°C) and did not consistently align with abstract ratings, suggesting a need to reconsider how future thermal illusions or experiences are designed and evaluated.
title Quantifying the Effect of Thermal Illusions in Virtual Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2509.01609