Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds

Fuente: arXiv
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Autori principali: Xie, Liang, Li, Yanting, Tang, Luyang, Gao, Wei
Natura: Preprint
Pubblicazione: 2025
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author Xie, Liang
Li, Yanting
Tang, Luyang
Gao, Wei
author_facet Xie, Liang
Li, Yanting
Tang, Luyang
Gao, Wei
contents Storage and transmission challenges in dynamic 3D scene representation based on the i3DV platform, With increasing scene complexity, the explosive growth of 3D Gaussian data volume causes excessive storage space occupancy. To address this issue, we propose adopting the AVS PCRM reference software for efficient compression of Gaussian point cloud geometry data. The strategy deeply integrates the advanced encoding capabilities of AVS PCRM into the i3DV platform, forming technical complementarity with the original rate-distortion optimization mechanism based on binary hash tables. On one hand, the hash table efficiently caches inter-frame Gaussian point transformation relationships, which allows for high-fidelity transmission within a 40 Mbps bandwidth constraint. On the other hand, AVS PCRM performs precise compression on geometry data. Experimental results demonstrate that the joint framework maintains the advantages of fast rendering and high-quality synthesis in 3D Gaussian technology while achieving significant 10\%-25\% bitrate savings on universal test sets. It provides a superior rate-distortion tradeoff solution for the storage, transmission, and interaction of 3D volumetric video.
format Preprint
id arxiv_https___arxiv_org_abs_2509_02232
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds
Xie, Liang
Li, Yanting
Tang, Luyang
Gao, Wei
Multimedia
Storage and transmission challenges in dynamic 3D scene representation based on the i3DV platform, With increasing scene complexity, the explosive growth of 3D Gaussian data volume causes excessive storage space occupancy. To address this issue, we propose adopting the AVS PCRM reference software for efficient compression of Gaussian point cloud geometry data. The strategy deeply integrates the advanced encoding capabilities of AVS PCRM into the i3DV platform, forming technical complementarity with the original rate-distortion optimization mechanism based on binary hash tables. On one hand, the hash table efficiently caches inter-frame Gaussian point transformation relationships, which allows for high-fidelity transmission within a 40 Mbps bandwidth constraint. On the other hand, AVS PCRM performs precise compression on geometry data. Experimental results demonstrate that the joint framework maintains the advantages of fast rendering and high-quality synthesis in 3D Gaussian technology while achieving significant 10\%-25\% bitrate savings on universal test sets. It provides a superior rate-distortion tradeoff solution for the storage, transmission, and interaction of 3D volumetric video.
title Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds
topic Multimedia
url https://arxiv.org/abs/2509.02232