EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting

Fuente: arXiv
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Auteurs principaux: Mollyn, Vimal, DeVrio, Nathan, Harrison, Chris
Format: Preprint
Publié: 2025
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author Mollyn, Vimal
DeVrio, Nathan
Harrison, Chris
author_facet Mollyn, Vimal
DeVrio, Nathan
Harrison, Chris
contents The ability to detect touch events on uninstrumented, everyday surfaces has been a long-standing goal for mixed reality systems. Prior work has shown that virtual interfaces bound to physical surfaces offer performance and ergonomic benefits over tapping at interfaces floating in the air. A wide variety of approaches have been previously developed, to which we contribute a new headset-integrated technique called \systemname. We use a combination of a computer-triggered camera and one or more infrared emitters to create structured shadows, from which we can accurately estimate hover distance (mean error of 6.9~mm) and touch contact (98.0\% accuracy). We discuss how our technique works across a range of conditions, including surface material, interaction orientation, and environmental lighting.
format Preprint
id arxiv_https___arxiv_org_abs_2509_03430
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting
Mollyn, Vimal
DeVrio, Nathan
Harrison, Chris
Human-Computer Interaction
Computer Vision and Pattern Recognition
Graphics
Robotics
The ability to detect touch events on uninstrumented, everyday surfaces has been a long-standing goal for mixed reality systems. Prior work has shown that virtual interfaces bound to physical surfaces offer performance and ergonomic benefits over tapping at interfaces floating in the air. A wide variety of approaches have been previously developed, to which we contribute a new headset-integrated technique called \systemname. We use a combination of a computer-triggered camera and one or more infrared emitters to create structured shadows, from which we can accurately estimate hover distance (mean error of 6.9~mm) and touch contact (98.0\% accuracy). We discuss how our technique works across a range of conditions, including surface material, interaction orientation, and environmental lighting.
title EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting
topic Human-Computer Interaction
Computer Vision and Pattern Recognition
Graphics
Robotics
url https://arxiv.org/abs/2509.03430