All Ordinals are Cop-Robber Ordinals

Fuente: arXiv
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Main Authors: Chapital, Jorge Cruz, Flídr, Tomáš, Ivan, Maria-Romina
Format: Preprint
Published: 2025
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_version_ 1866908848056434688
author Chapital, Jorge Cruz
Flídr, Tomáš
Ivan, Maria-Romina
author_facet Chapital, Jorge Cruz
Flídr, Tomáš
Ivan, Maria-Romina
contents The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case we say that the cop wins. If the cop can always win, regardless of the starting positions, we say that $G$ is a cop-win graph. For a finite cop-win graph $G$ we can ask for the minimum number $n$ such that, regardless of the starting positions, the game will end in at most $n$ steps. This number is called the maximum capture time of $G$. By looking at finite paths, we see that any non-negative integer is the maximum capture time for a cop-win graph. What about infinite cop-win graphs? In this case, the notion of capture time is nicely generalised if one works with ordinals, and so the question becomes which ordinals can be the maximum capture time of a cop-win graph? These ordinals are called CR (Cop-Robber)-ordinals. In this paper we fully settle this by showing that all ordinals are CR-ordinals, answering a question of Bonato, Gordinowicz and Hahn.
format Preprint
id arxiv_https___arxiv_org_abs_2509_04270
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle All Ordinals are Cop-Robber Ordinals
Chapital, Jorge Cruz
Flídr, Tomáš
Ivan, Maria-Romina
Combinatorics
Logic
49N75, 91A24, 05C63
The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case we say that the cop wins. If the cop can always win, regardless of the starting positions, we say that $G$ is a cop-win graph. For a finite cop-win graph $G$ we can ask for the minimum number $n$ such that, regardless of the starting positions, the game will end in at most $n$ steps. This number is called the maximum capture time of $G$. By looking at finite paths, we see that any non-negative integer is the maximum capture time for a cop-win graph. What about infinite cop-win graphs? In this case, the notion of capture time is nicely generalised if one works with ordinals, and so the question becomes which ordinals can be the maximum capture time of a cop-win graph? These ordinals are called CR (Cop-Robber)-ordinals. In this paper we fully settle this by showing that all ordinals are CR-ordinals, answering a question of Bonato, Gordinowicz and Hahn.
title All Ordinals are Cop-Robber Ordinals
topic Combinatorics
Logic
49N75, 91A24, 05C63
url https://arxiv.org/abs/2509.04270