Hierarchical Decision-Making in Population Games

Fuente: arXiv
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Main Authors: Chen, Yu-Wen, Martins, Nuno C., Arcak, Murat
Format: Preprint
Published: 2025
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author Chen, Yu-Wen
Martins, Nuno C.
Arcak, Murat
author_facet Chen, Yu-Wen
Martins, Nuno C.
Arcak, Murat
contents This paper introduces a hierarchical framework for population games, where individuals delegate decision-making to proxies that act within their own strategic interests. This framework extends classical population games, where individuals are assumed to make decisions directly, to capture various real-world scenarios involving multiple decision layers. We establish equilibrium properties and provide convergence results for the proposed hierarchical structure. Additionally, based on these results, we develop a systematic approach to analyze population games with general convex constraints, without requiring individuals to have full knowledge of the constraints as in existing methods. We present a navigation application with capacity constraints as a case study.
format Preprint
id arxiv_https___arxiv_org_abs_2509_05808
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Hierarchical Decision-Making in Population Games
Chen, Yu-Wen
Martins, Nuno C.
Arcak, Murat
Systems and Control
Multiagent Systems
This paper introduces a hierarchical framework for population games, where individuals delegate decision-making to proxies that act within their own strategic interests. This framework extends classical population games, where individuals are assumed to make decisions directly, to capture various real-world scenarios involving multiple decision layers. We establish equilibrium properties and provide convergence results for the proposed hierarchical structure. Additionally, based on these results, we develop a systematic approach to analyze population games with general convex constraints, without requiring individuals to have full knowledge of the constraints as in existing methods. We present a navigation application with capacity constraints as a case study.
title Hierarchical Decision-Making in Population Games
topic Systems and Control
Multiagent Systems
url https://arxiv.org/abs/2509.05808