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Auteurs principaux: Page, Ian, Susbielle, Pierre, Aycard, Olivier, Wieber, Pierre-Brice
Format: Preprint
Publié: 2025
Sujets:
Accès en ligne:https://arxiv.org/abs/2509.06433
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author Page, Ian
Susbielle, Pierre
Aycard, Olivier
Wieber, Pierre-Brice
author_facet Page, Ian
Susbielle, Pierre
Aycard, Olivier
Wieber, Pierre-Brice
contents Achieving efficient remote teleoperation is particularly challenging in unknown environments, as the teleoperator must rapidly build an understanding of the site's layout. Online 3D mapping is a proven strategy to tackle this challenge, as it enables the teleoperator to progressively explore the site from multiple perspectives. However, traditional online map-based teleoperation systems struggle to generate visually accurate 3D maps in real-time due to the high computational cost involved, leading to poor teleoperation performances. In this work, we propose a solution to improve teleoperation efficiency in unknown environments. Our approach proposes a novel, modular and efficient GPU-based integration between recent advancement in gaussian splatting SLAM and existing online map-based teleoperation systems. We compare the proposed solution against state-of-the-art teleoperation systems and validate its performances through real-world experiments using an aerial vehicle. The results show significant improvements in decision-making speed and more accurate interaction with the environment, leading to greater teleoperation efficiency. In doing so, our system enhances remote teleoperation by seamlessly integrating photorealistic mapping generation with real-time performances, enabling effective teleoperation in unfamiliar environments.
format Preprint
id arxiv_https___arxiv_org_abs_2509_06433
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Real-time Photorealistic Mapping for Situational Awareness in Robot Teleoperation
Page, Ian
Susbielle, Pierre
Aycard, Olivier
Wieber, Pierre-Brice
Robotics
Achieving efficient remote teleoperation is particularly challenging in unknown environments, as the teleoperator must rapidly build an understanding of the site's layout. Online 3D mapping is a proven strategy to tackle this challenge, as it enables the teleoperator to progressively explore the site from multiple perspectives. However, traditional online map-based teleoperation systems struggle to generate visually accurate 3D maps in real-time due to the high computational cost involved, leading to poor teleoperation performances. In this work, we propose a solution to improve teleoperation efficiency in unknown environments. Our approach proposes a novel, modular and efficient GPU-based integration between recent advancement in gaussian splatting SLAM and existing online map-based teleoperation systems. We compare the proposed solution against state-of-the-art teleoperation systems and validate its performances through real-world experiments using an aerial vehicle. The results show significant improvements in decision-making speed and more accurate interaction with the environment, leading to greater teleoperation efficiency. In doing so, our system enhances remote teleoperation by seamlessly integrating photorealistic mapping generation with real-time performances, enabling effective teleoperation in unfamiliar environments.
title Real-time Photorealistic Mapping for Situational Awareness in Robot Teleoperation
topic Robotics
url https://arxiv.org/abs/2509.06433