Quadrotor Navigation using Reinforcement Learning with Privileged Information

Fuente: arXiv
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Auteurs principaux: Lee, Jonathan, Rathod, Abhishek, Goel, Kshitij, Stecklein, John, Tabib, Wennie
Format: Preprint
Publié: 2025
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author Lee, Jonathan
Rathod, Abhishek
Goel, Kshitij
Stecklein, John
Tabib, Wennie
author_facet Lee, Jonathan
Rathod, Abhishek
Goel, Kshitij
Stecklein, John
Tabib, Wennie
contents This paper presents a reinforcement learning-based quadrotor navigation method that leverages efficient differentiable simulation, novel loss functions, and privileged information to navigate around large obstacles. Prior learning-based methods perform well in scenes that exhibit narrow obstacles, but struggle when the goal location is blocked by large walls or terrain. In contrast, the proposed method utilizes time-of-arrival (ToA) maps as privileged information and a yaw alignment loss to guide the robot around large obstacles. The policy is evaluated in photo-realistic simulation environments containing large obstacles, sharp corners, and dead-ends. Our approach achieves an 86% success rate and outperforms baseline strategies by 34%. We deploy the policy onboard a custom quadrotor in outdoor cluttered environments both during the day and night. The policy is validated across 20 flights, covering 589 meters without collisions at speeds up to 4 m/s.
format Preprint
id arxiv_https___arxiv_org_abs_2509_08177
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quadrotor Navigation using Reinforcement Learning with Privileged Information
Lee, Jonathan
Rathod, Abhishek
Goel, Kshitij
Stecklein, John
Tabib, Wennie
Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
This paper presents a reinforcement learning-based quadrotor navigation method that leverages efficient differentiable simulation, novel loss functions, and privileged information to navigate around large obstacles. Prior learning-based methods perform well in scenes that exhibit narrow obstacles, but struggle when the goal location is blocked by large walls or terrain. In contrast, the proposed method utilizes time-of-arrival (ToA) maps as privileged information and a yaw alignment loss to guide the robot around large obstacles. The policy is evaluated in photo-realistic simulation environments containing large obstacles, sharp corners, and dead-ends. Our approach achieves an 86% success rate and outperforms baseline strategies by 34%. We deploy the policy onboard a custom quadrotor in outdoor cluttered environments both during the day and night. The policy is validated across 20 flights, covering 589 meters without collisions at speeds up to 4 m/s.
title Quadrotor Navigation using Reinforcement Learning with Privileged Information
topic Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.08177