Efficiently Computing Equilibria in Budget-Aggregation Games

Fuente: arXiv
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Main Authors: Becker, Patrick, Fries, Alexander, Greger, Matthias, Segal-Halevi, Erel
Format: Preprint
Published: 2025
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author Becker, Patrick
Fries, Alexander
Greger, Matthias
Segal-Halevi, Erel
author_facet Becker, Patrick
Fries, Alexander
Greger, Matthias
Segal-Halevi, Erel
contents Budget aggregation deals with the social choice problem of distributing an exogenously given budget among a set of public projects, given agents' preferences. Taking a game-theoretic perspective, we study budget-aggregation games where each agent has virtual decision power over some fraction of the budget. We investigate the structure and show efficient computability of Nash equilibria for various common preference models in this setting. In particular, we show that equilibria for Leontief utilities can be found in polynomial time, solving an open problem from Brandt et al. [2023], and give an explicit polynomial-time algorithm for computing equilibria for $\ell_1$ preferences.
format Preprint
id arxiv_https___arxiv_org_abs_2509_08767
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Efficiently Computing Equilibria in Budget-Aggregation Games
Becker, Patrick
Fries, Alexander
Greger, Matthias
Segal-Halevi, Erel
Computer Science and Game Theory
Computational Complexity
Budget aggregation deals with the social choice problem of distributing an exogenously given budget among a set of public projects, given agents' preferences. Taking a game-theoretic perspective, we study budget-aggregation games where each agent has virtual decision power over some fraction of the budget. We investigate the structure and show efficient computability of Nash equilibria for various common preference models in this setting. In particular, we show that equilibria for Leontief utilities can be found in polynomial time, solving an open problem from Brandt et al. [2023], and give an explicit polynomial-time algorithm for computing equilibria for $\ell_1$ preferences.
title Efficiently Computing Equilibria in Budget-Aggregation Games
topic Computer Science and Game Theory
Computational Complexity
url https://arxiv.org/abs/2509.08767