FastTrack: GPU-Accelerated Tracking for Visual SLAM

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Khabiri, Kimia, Hosseininejad, Parsa, Gopinath, Shishir, Dantu, Karthik, Ko, Steven Y.
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866918140479275008
author Khabiri, Kimia
Hosseininejad, Parsa
Gopinath, Shishir
Dantu, Karthik
Ko, Steven Y.
author_facet Khabiri, Kimia
Hosseininejad, Parsa
Gopinath, Shishir
Dantu, Karthik
Ko, Steven Y.
contents The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame to avoid poor localization or tracking loss. We therefore present a new approach which leverages GPU computing power to accelerate time-consuming components of tracking in order to improve its performance. These components include stereo feature matching and local map tracking. We implement our design inside the ORB-SLAM3 tracking process using CUDA. Our evaluation demonstrates an overall improvement in tracking performance of up to 2.8x on a desktop and Jetson Xavier NX board in stereo-inertial mode, using the well-known SLAM datasets EuRoC and TUM-VI.
format Preprint
id arxiv_https___arxiv_org_abs_2509_10757
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FastTrack: GPU-Accelerated Tracking for Visual SLAM
Khabiri, Kimia
Hosseininejad, Parsa
Gopinath, Shishir
Dantu, Karthik
Ko, Steven Y.
Robotics
Distributed, Parallel, and Cluster Computing
The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame to avoid poor localization or tracking loss. We therefore present a new approach which leverages GPU computing power to accelerate time-consuming components of tracking in order to improve its performance. These components include stereo feature matching and local map tracking. We implement our design inside the ORB-SLAM3 tracking process using CUDA. Our evaluation demonstrates an overall improvement in tracking performance of up to 2.8x on a desktop and Jetson Xavier NX board in stereo-inertial mode, using the well-known SLAM datasets EuRoC and TUM-VI.
title FastTrack: GPU-Accelerated Tracking for Visual SLAM
topic Robotics
Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2509.10757