How Auxiliary Reasoning Unleashes GUI Grounding in VLMs

Fuente: arXiv
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Auteurs principaux: Li, Weiming, Shao, Yan, Yang, Jing, Lu, Yujing, Zhong, Ling, Wang, Yuhan, Duan, Manni
Format: Preprint
Publié: 2025
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author Li, Weiming
Shao, Yan
Yang, Jing
Lu, Yujing
Zhong, Ling
Wang, Yuhan
Duan, Manni
author_facet Li, Weiming
Shao, Yan
Yang, Jing
Lu, Yujing
Zhong, Ling
Wang, Yuhan
Duan, Manni
contents Graphical user interface (GUI) grounding is a fundamental task for building GUI agents. However, general vision-language models (VLMs) struggle with this task due to a lack of specific optimization. We identify a key gap in this paper: while VLMs exhibit significant latent grounding potential, as demonstrated by their performance measured by Pointing Game, they underperform when tasked with outputting explicit coordinates. To address this discrepancy, and bypass the high data and annotation costs of current fine-tuning approaches, we propose three zero-shot auxiliary reasoning methods. By providing explicit spatial cues such as axes, grids and labeled intersections as part of the input image, these methods enable VLMs to articulate their implicit spatial understanding capabilities. We evaluate these methods on four GUI grounding benchmarks across seven open-source and proprietary VLMs. The evaluation results demonstrate that the proposed methods substantially improve the performance of GUI grounding.
format Preprint
id arxiv_https___arxiv_org_abs_2509_11548
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
Li, Weiming
Shao, Yan
Yang, Jing
Lu, Yujing
Zhong, Ling
Wang, Yuhan
Duan, Manni
Computer Vision and Pattern Recognition
Graphical user interface (GUI) grounding is a fundamental task for building GUI agents. However, general vision-language models (VLMs) struggle with this task due to a lack of specific optimization. We identify a key gap in this paper: while VLMs exhibit significant latent grounding potential, as demonstrated by their performance measured by Pointing Game, they underperform when tasked with outputting explicit coordinates. To address this discrepancy, and bypass the high data and annotation costs of current fine-tuning approaches, we propose three zero-shot auxiliary reasoning methods. By providing explicit spatial cues such as axes, grids and labeled intersections as part of the input image, these methods enable VLMs to articulate their implicit spatial understanding capabilities. We evaluate these methods on four GUI grounding benchmarks across seven open-source and proprietary VLMs. The evaluation results demonstrate that the proposed methods substantially improve the performance of GUI grounding.
title How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.11548