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Autores principales: Kardeş, Gülce, Krakauer, David, Grochow, Joshua
Formato: Preprint
Publicado: 2025
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Acceso en línea:https://arxiv.org/abs/2509.12495
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author Kardeş, Gülce
Krakauer, David
Grochow, Joshua
author_facet Kardeş, Gülce
Krakauer, David
Grochow, Joshua
contents Cognitive science and theoretical computer science both seek to classify and explain the difficulty of tasks. Mechanisms of intelligence are those that reduce task difficulty. Here we map concepts from the computational complexity of a physical puzzle, the Soma Cube, onto cognitive problem-solving strategies through a ``Principle of Materiality''. By analyzing the puzzle's branching factor, measured through search tree outdegree, we quantitatively assess task difficulty and systematically examine how different strategies modify complexity. We incrementally refine a trial-and-error search by layering preprocessing (cognitive chunking), value ordering (cognitive free-sorting), variable ordering (cognitive scaffolding), and pruning (cognitive inference). We discuss how the competent use of artifacts reduces effective time complexity by exploiting physical constraints and propose a model of intelligence as a library of algorithms that recruit the capabilities of both mind and matter.
format Preprint
id arxiv_https___arxiv_org_abs_2509_12495
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Physical Complexity of a Cognitive Artifact
Kardeş, Gülce
Krakauer, David
Grochow, Joshua
Artificial Intelligence
Computers and Society
Human-Computer Interaction
Cognitive science and theoretical computer science both seek to classify and explain the difficulty of tasks. Mechanisms of intelligence are those that reduce task difficulty. Here we map concepts from the computational complexity of a physical puzzle, the Soma Cube, onto cognitive problem-solving strategies through a ``Principle of Materiality''. By analyzing the puzzle's branching factor, measured through search tree outdegree, we quantitatively assess task difficulty and systematically examine how different strategies modify complexity. We incrementally refine a trial-and-error search by layering preprocessing (cognitive chunking), value ordering (cognitive free-sorting), variable ordering (cognitive scaffolding), and pruning (cognitive inference). We discuss how the competent use of artifacts reduces effective time complexity by exploiting physical constraints and propose a model of intelligence as a library of algorithms that recruit the capabilities of both mind and matter.
title Physical Complexity of a Cognitive Artifact
topic Artificial Intelligence
Computers and Society
Human-Computer Interaction
url https://arxiv.org/abs/2509.12495