FSR-VLN: Fast and Slow Reasoning for Vision-Language Navigation with Hierarchical Multi-modal Scene Graph

Fuente: arXiv
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Autores principales: Zhou, Xiaolin, Xiao, Tingyang, Liu, Liu, Wang, Yucheng, Chen, Maiyue, Meng, Xinrui, Wang, Xinjie, Feng, Wei, Sui, Wei, Su, Zhizhong
Formato: Preprint
Publicado: 2025
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author Zhou, Xiaolin
Xiao, Tingyang
Liu, Liu
Wang, Yucheng
Chen, Maiyue
Meng, Xinrui
Wang, Xinjie
Feng, Wei
Sui, Wei
Su, Zhizhong
author_facet Zhou, Xiaolin
Xiao, Tingyang
Liu, Liu
Wang, Yucheng
Chen, Maiyue
Meng, Xinrui
Wang, Xinjie
Feng, Wei
Sui, Wei
Su, Zhizhong
contents Visual-Language Navigation (VLN) is a fundamental challenge in robotic systems, with broad applications for the deployment of embodied agents in real-world environments. Despite recent advances, existing approaches are limited in long-range spatial reasoning, often exhibiting low success rates and high inference latency, particularly in long-range navigation tasks. To address these limitations, we propose FSR-VLN, a vision-language navigation system that combines a Hierarchical Multi-modal Scene Graph (HMSG) with Fast-to-Slow Navigation Reasoning (FSR). The HMSG provides a multi-modal map representation supporting progressive retrieval, from coarse room-level localization to fine-grained goal view and object identification. Building on HMSG, FSR first performs fast matching to efficiently select candidate rooms, views, and objects, then applies VLM-driven refinement for final goal selection. We evaluated FSR-VLN across four comprehensive indoor datasets collected by humanoid robots, utilizing 87 instructions that encompass a diverse range of object categories. FSR-VLN achieves state-of-the-art (SOTA) performance in all datasets, measured by the retrieval success rate (RSR), while reducing the response time by 82% compared to VLM-based methods on tour videos by activating slow reasoning only when fast intuition fails. Furthermore, we integrate FSR-VLN with speech interaction, planning, and control modules on a Unitree-G1 humanoid robot, enabling natural language interaction and real-time navigation.
format Preprint
id arxiv_https___arxiv_org_abs_2509_13733
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FSR-VLN: Fast and Slow Reasoning for Vision-Language Navigation with Hierarchical Multi-modal Scene Graph
Zhou, Xiaolin
Xiao, Tingyang
Liu, Liu
Wang, Yucheng
Chen, Maiyue
Meng, Xinrui
Wang, Xinjie
Feng, Wei
Sui, Wei
Su, Zhizhong
Robotics
Visual-Language Navigation (VLN) is a fundamental challenge in robotic systems, with broad applications for the deployment of embodied agents in real-world environments. Despite recent advances, existing approaches are limited in long-range spatial reasoning, often exhibiting low success rates and high inference latency, particularly in long-range navigation tasks. To address these limitations, we propose FSR-VLN, a vision-language navigation system that combines a Hierarchical Multi-modal Scene Graph (HMSG) with Fast-to-Slow Navigation Reasoning (FSR). The HMSG provides a multi-modal map representation supporting progressive retrieval, from coarse room-level localization to fine-grained goal view and object identification. Building on HMSG, FSR first performs fast matching to efficiently select candidate rooms, views, and objects, then applies VLM-driven refinement for final goal selection. We evaluated FSR-VLN across four comprehensive indoor datasets collected by humanoid robots, utilizing 87 instructions that encompass a diverse range of object categories. FSR-VLN achieves state-of-the-art (SOTA) performance in all datasets, measured by the retrieval success rate (RSR), while reducing the response time by 82% compared to VLM-based methods on tour videos by activating slow reasoning only when fast intuition fails. Furthermore, we integrate FSR-VLN with speech interaction, planning, and control modules on a Unitree-G1 humanoid robot, enabling natural language interaction and real-time navigation.
title FSR-VLN: Fast and Slow Reasoning for Vision-Language Navigation with Hierarchical Multi-modal Scene Graph
topic Robotics
url https://arxiv.org/abs/2509.13733