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Main Authors: Matsui, Akira, Teramoto, Takashi, Motohashi, Eiji, Tsurumi, Hiroyuki
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2509.14508
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author Matsui, Akira
Teramoto, Takashi
Motohashi, Eiji
Tsurumi, Hiroyuki
author_facet Matsui, Akira
Teramoto, Takashi
Motohashi, Eiji
Tsurumi, Hiroyuki
contents The digital economy implements complex incentive systems to retain users through point redemption. Understanding user behavior in such complex incentive structures presents a fundamental challenge, especially in estimating the value of these digital assets against traditional money. This study tackles this question by analyzing large-scale, real-world transaction data from a popular personal finance application that captures both monetary spending and point-based transactions across Japan's deeply integrated loyalty networks. We find that point usage is not random but is systematically linked to demographics, with older users tending to convert points into financial assets. Furthermore, our analysis using a natural experiment and a causal inference technique reveals that a large point grant stimulated an increase in point spending without affecting cash expenditure. We also find that consumers' shopping styles are associated with their point redemption patterns. This study, conducted within a massive real-world economic ecosystem, examines how consumers navigate multi-currency environments, with direct implications for modeling economic behavior and designing digital platforms.
format Preprint
id arxiv_https___arxiv_org_abs_2509_14508
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Modeling User Redemption Behavior in Complex Incentive Digital Environment: An Empirical Study Using Large-Scale Transactional Data
Matsui, Akira
Teramoto, Takashi
Motohashi, Eiji
Tsurumi, Hiroyuki
Computers and Society
The digital economy implements complex incentive systems to retain users through point redemption. Understanding user behavior in such complex incentive structures presents a fundamental challenge, especially in estimating the value of these digital assets against traditional money. This study tackles this question by analyzing large-scale, real-world transaction data from a popular personal finance application that captures both monetary spending and point-based transactions across Japan's deeply integrated loyalty networks. We find that point usage is not random but is systematically linked to demographics, with older users tending to convert points into financial assets. Furthermore, our analysis using a natural experiment and a causal inference technique reveals that a large point grant stimulated an increase in point spending without affecting cash expenditure. We also find that consumers' shopping styles are associated with their point redemption patterns. This study, conducted within a massive real-world economic ecosystem, examines how consumers navigate multi-currency environments, with direct implications for modeling economic behavior and designing digital platforms.
title Modeling User Redemption Behavior in Complex Incentive Digital Environment: An Empirical Study Using Large-Scale Transactional Data
topic Computers and Society
url https://arxiv.org/abs/2509.14508