Causal Reasoning Elicits Controllable 3D Scene Generation

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Chen, Shen, Zhao, Ruiyu, Zhou, Jiale, Wu, Zongkai, Hwang, Jenq-Neng, Li, Lei
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866914046845911040
author Chen, Shen
Zhao, Ruiyu
Zhou, Jiale
Wu, Zongkai
Hwang, Jenq-Neng
Li, Lei
author_facet Chen, Shen
Zhao, Ruiyu
Zhou, Jiale
Wu, Zongkai
Hwang, Jenq-Neng
Li, Lei
contents Existing 3D scene generation methods often struggle to model the complex logical dependencies and physical constraints between objects, limiting their ability to adapt to dynamic and realistic environments. We propose CausalStruct, a novel framework that embeds causal reasoning into 3D scene generation. Utilizing large language models (LLMs), We construct causal graphs where nodes represent objects and attributes, while edges encode causal dependencies and physical constraints. CausalStruct iteratively refines the scene layout by enforcing causal order to determine the placement order of objects and applies causal intervention to adjust the spatial configuration according to physics-driven constraints, ensuring consistency with textual descriptions and real-world dynamics. The refined scene causal graph informs subsequent optimization steps, employing a Proportional-Integral-Derivative(PID) controller to iteratively tune object scales and positions. Our method uses text or images to guide object placement and layout in 3D scenes, with 3D Gaussian Splatting and Score Distillation Sampling improving shape accuracy and rendering stability. Extensive experiments show that CausalStruct generates 3D scenes with enhanced logical coherence, realistic spatial interactions, and robust adaptability.
format Preprint
id arxiv_https___arxiv_org_abs_2509_15249
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Causal Reasoning Elicits Controllable 3D Scene Generation
Chen, Shen
Zhao, Ruiyu
Zhou, Jiale
Wu, Zongkai
Hwang, Jenq-Neng
Li, Lei
Graphics
Artificial Intelligence
Existing 3D scene generation methods often struggle to model the complex logical dependencies and physical constraints between objects, limiting their ability to adapt to dynamic and realistic environments. We propose CausalStruct, a novel framework that embeds causal reasoning into 3D scene generation. Utilizing large language models (LLMs), We construct causal graphs where nodes represent objects and attributes, while edges encode causal dependencies and physical constraints. CausalStruct iteratively refines the scene layout by enforcing causal order to determine the placement order of objects and applies causal intervention to adjust the spatial configuration according to physics-driven constraints, ensuring consistency with textual descriptions and real-world dynamics. The refined scene causal graph informs subsequent optimization steps, employing a Proportional-Integral-Derivative(PID) controller to iteratively tune object scales and positions. Our method uses text or images to guide object placement and layout in 3D scenes, with 3D Gaussian Splatting and Score Distillation Sampling improving shape accuracy and rendering stability. Extensive experiments show that CausalStruct generates 3D scenes with enhanced logical coherence, realistic spatial interactions, and robust adaptability.
title Causal Reasoning Elicits Controllable 3D Scene Generation
topic Graphics
Artificial Intelligence
url https://arxiv.org/abs/2509.15249