Saved in:
| Main Authors: | Lee, Donghyun, Jeong, Dawoon, Lee, Jae W., Yoon, Hongil |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2509.15645 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
FastPoint: Accelerating 3D Point Cloud Model Inference via Sample Point Distance Prediction
by: Lee, Donghyun, et al.
Published: (2025)
by: Lee, Donghyun, et al.
Published: (2025)
GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting
by: Jeong, Utae, et al.
Published: (2026)
by: Jeong, Utae, et al.
Published: (2026)
PDF-GS: Progressive Distractor Filtering for Robust 3D Gaussian Splatting
by: Seo, Kangmin, et al.
Published: (2026)
by: Seo, Kangmin, et al.
Published: (2026)
DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
by: Jeong, Moonsoo, et al.
Published: (2025)
by: Jeong, Moonsoo, et al.
Published: (2025)
ZeroGS: Training 3D Gaussian Splatting from Unposed Images
by: Chen, Yu, et al.
Published: (2024)
by: Chen, Yu, et al.
Published: (2024)
DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus
by: Chen, Yu, et al.
Published: (2024)
by: Chen, Yu, et al.
Published: (2024)
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
by: Jiang, Lihan, et al.
Published: (2024)
by: Jiang, Lihan, et al.
Published: (2024)
SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
by: Song, Xiaowei, et al.
Published: (2024)
by: Song, Xiaowei, et al.
Published: (2024)
Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Content
by: Yang, Jiayu, et al.
Published: (2025)
by: Yang, Jiayu, et al.
Published: (2025)
RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos
by: Lee, Junmyeong, et al.
Published: (2024)
by: Lee, Junmyeong, et al.
Published: (2024)
LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstruction
by: Hung, Sheng-Hsiang, et al.
Published: (2025)
by: Hung, Sheng-Hsiang, et al.
Published: (2025)
GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting
by: Ye, Baijun, et al.
Published: (2025)
by: Ye, Baijun, et al.
Published: (2025)
PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting
by: Zhong, Houqiang, et al.
Published: (2025)
by: Zhong, Houqiang, et al.
Published: (2025)
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
by: Yan, Zhiwen, et al.
Published: (2023)
by: Yan, Zhiwen, et al.
Published: (2023)
DeblurGS: Gaussian Splatting for Camera Motion Blur
by: Oh, Jeongtaek, et al.
Published: (2024)
by: Oh, Jeongtaek, et al.
Published: (2024)
EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation
by: Liu, Wenkai, et al.
Published: (2024)
by: Liu, Wenkai, et al.
Published: (2024)
FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting
by: Wang, Yixian, et al.
Published: (2026)
by: Wang, Yixian, et al.
Published: (2026)
On Scaling Up 3D Gaussian Splatting Training
by: Zhao, Hexu, et al.
Published: (2024)
by: Zhao, Hexu, et al.
Published: (2024)
BlitzGS: City-Scale Gaussian Splatting at Lightning Speed
by: Wang, Zhongtao, et al.
Published: (2026)
by: Wang, Zhongtao, et al.
Published: (2026)
FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
by: Wang, Zhaorui, et al.
Published: (2025)
by: Wang, Zhaorui, et al.
Published: (2025)
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
by: Zhang, Kai, et al.
Published: (2024)
by: Zhang, Kai, et al.
Published: (2024)
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
by: Lee, Byeonggwon, et al.
Published: (2024)
by: Lee, Byeonggwon, et al.
Published: (2024)
TraGraph-GS: Trajectory Graph-based Gaussian Splatting for Arbitrary Large-Scale Scene Rendering
by: Zhang, Xiaohan, et al.
Published: (2025)
by: Zhang, Xiaohan, et al.
Published: (2025)
HyperGS: Hyperspectral 3D Gaussian Splatting
by: Thirgood, Christopher, et al.
Published: (2024)
by: Thirgood, Christopher, et al.
Published: (2024)
Deblurring 3D Gaussian Splatting
by: Lee, Byeonghyeon, et al.
Published: (2024)
by: Lee, Byeonghyeon, et al.
Published: (2024)
VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting
by: Cho, Hoonhee, et al.
Published: (2025)
by: Cho, Hoonhee, et al.
Published: (2025)
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering
by: Choi, Jaehoon, et al.
Published: (2024)
by: Choi, Jaehoon, et al.
Published: (2024)
Large-Scale Gaussian Splatting SLAM
by: Xin, Zhe, et al.
Published: (2025)
by: Xin, Zhe, et al.
Published: (2025)
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
by: Lee, Seungjun, et al.
Published: (2025)
by: Lee, Seungjun, et al.
Published: (2025)
ChatSplat: 3D Conversational Gaussian Splatting
by: Chen, Hanlin, et al.
Published: (2024)
by: Chen, Hanlin, et al.
Published: (2024)
Disambiguating 2D-3D Correspondences in Gaussian Splatting-based Feature Fields for Visual Localization
by: Lee, Miso, et al.
Published: (2026)
by: Lee, Miso, et al.
Published: (2026)
MotionScale: Reconstructing Appearance, Geometry, and Motion of Dynamic Scenes with Scalable 4D Gaussian Splatting
by: Zhou, Haoran, et al.
Published: (2026)
by: Zhou, Haoran, et al.
Published: (2026)
CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting
by: In, Sumin, et al.
Published: (2025)
by: In, Sumin, et al.
Published: (2025)
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
by: Gao, Yuanyuan, et al.
Published: (2025)
by: Gao, Yuanyuan, et al.
Published: (2025)
PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling
by: Guo, Wenzhi, et al.
Published: (2026)
by: Guo, Wenzhi, et al.
Published: (2026)
GS-Checker: Tampering Localization for 3D Gaussian Splatting
by: Han, Haoliang, et al.
Published: (2025)
by: Han, Haoliang, et al.
Published: (2025)
GS-Hider: Hiding Messages into 3D Gaussian Splatting
by: Zhang, Xuanyu, et al.
Published: (2024)
by: Zhang, Xuanyu, et al.
Published: (2024)
GS-IR: 3D Gaussian Splatting for Inverse Rendering
by: Liang, Zhihao, et al.
Published: (2023)
by: Liang, Zhihao, et al.
Published: (2023)
StylizedGS: Controllable Stylization for 3D Gaussian Splatting
by: Zhang, Dingxi, et al.
Published: (2024)
by: Zhang, Dingxi, et al.
Published: (2024)
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting
by: Wang, Zipeng, et al.
Published: (2024)
by: Wang, Zipeng, et al.
Published: (2024)
Similar Items
-
FastPoint: Accelerating 3D Point Cloud Model Inference via Sample Point Distance Prediction
by: Lee, Donghyun, et al.
Published: (2025) -
GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting
by: Jeong, Utae, et al.
Published: (2026) -
PDF-GS: Progressive Distractor Filtering for Robust 3D Gaussian Splatting
by: Seo, Kangmin, et al.
Published: (2026) -
DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
by: Jeong, Moonsoo, et al.
Published: (2025) -
ZeroGS: Training 3D Gaussian Splatting from Unposed Images
by: Chen, Yu, et al.
Published: (2024)