Saved in:
Bibliographic Details
Main Authors: Lee, Gahye, Kim, Hyomin, Ju, Gwangjin, Son, Jooeun, Yoon, Hyejeong, Lee, Seungyong
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2509.15677
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866918144255197184
author Lee, Gahye
Kim, Hyomin
Ju, Gwangjin
Son, Jooeun
Yoon, Hyejeong
Lee, Seungyong
author_facet Lee, Gahye
Kim, Hyomin
Ju, Gwangjin
Son, Jooeun
Yoon, Hyejeong
Lee, Seungyong
contents We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled near the surface to observe the distribution of camera splats. View optimization is achieved by continuously and differentiably refining the camera splats so that desirable target distributions are observed from the point cameras, in a manner similar to the original 3D Gaussian splatting. Compared to the Farthest View Sampling (FVS) approach, our optimized views demonstrate superior performance in capturing complex view-dependent phenomena, including intense metallic reflections and intricate textures such as text.
format Preprint
id arxiv_https___arxiv_org_abs_2509_15677
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Camera Splatting for Continuous View Optimization
Lee, Gahye
Kim, Hyomin
Ju, Gwangjin
Son, Jooeun
Yoon, Hyejeong
Lee, Seungyong
Computer Vision and Pattern Recognition
We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled near the surface to observe the distribution of camera splats. View optimization is achieved by continuously and differentiably refining the camera splats so that desirable target distributions are observed from the point cameras, in a manner similar to the original 3D Gaussian splatting. Compared to the Farthest View Sampling (FVS) approach, our optimized views demonstrate superior performance in capturing complex view-dependent phenomena, including intense metallic reflections and intricate textures such as text.
title Camera Splatting for Continuous View Optimization
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.15677