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Autori principali: Zhang, Yi-Fan, Yang, Haihua, Zhang, Huanyu, Shi, Yang, Chen, Zezhou, Tian, Haochen, Fu, Chaoyou, Wang, Haotian, Wu, Kai, Cui, Bo, Wang, Xu, Pan, Jianfei, Zhang, Zhang, Wang, Liang
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2509.16127
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author Zhang, Yi-Fan
Yang, Haihua
Zhang, Huanyu
Shi, Yang
Chen, Zezhou
Tian, Haochen
Fu, Chaoyou
Wang, Haotian
Wu, Kai
Cui, Bo
Wang, Xu
Pan, Jianfei
Wang, Haotian
Zhang, Zhang
Wang, Liang
author_facet Zhang, Yi-Fan
Yang, Haihua
Zhang, Huanyu
Shi, Yang
Chen, Zezhou
Tian, Haochen
Fu, Chaoyou
Wang, Haotian
Wu, Kai
Cui, Bo
Wang, Xu
Pan, Jianfei
Wang, Haotian
Zhang, Zhang
Wang, Liang
contents The rapid advancement of Multimodal Large Language Models (MLLMs) has made aligning them with human preferences a critical challenge. Reward Models (RMs) are a core technology for achieving this goal, but a systematic guide for building state-of-the-art Multimodal Reward Models (MRMs) is currently lacking in both academia and industry. Through exhaustive experimental analysis, this paper aims to provide a clear ``recipe'' for constructing high-performance MRMs. We systematically investigate every crucial component in the MRM development pipeline, including \textit{reward modeling paradigms} (e.g., Naive-RM, Critic-based RM, and Generative RM), \textit{reward head architecture}, \textit{training strategies}, \textit{data curation} (covering over ten multimodal and text-only preference datasets), \textit{backbone model} and \textit{model scale}, and \textit{ensemble methods}. Based on these experimental insights, we introduce \textbf{BaseReward}, a powerful and efficient baseline for multimodal reward modeling. BaseReward adopts a simple yet effective architecture, built upon a {Qwen2.5-VL} backbone, featuring an optimized two-layer reward head, and is trained on a carefully curated mixture of high-quality multimodal and text-only preference data. Our results show that BaseReward establishes a new SOTA on major benchmarks such as MM-RLHF-Reward Bench, VL-Reward Bench, and Multimodal Reward Bench, outperforming previous models. Furthermore, to validate its practical utility beyond static benchmarks, we integrate BaseReward into a real-world reinforcement learning pipeline, successfully enhancing an MLLM's performance across various perception, reasoning, and conversational tasks. This work not only delivers a top-tier MRM but, more importantly, provides the community with a clear, empirically-backed guide for developing robust reward models for the next generation of MLLMs.
format Preprint
id arxiv_https___arxiv_org_abs_2509_16127
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle BaseReward: A Strong Baseline for Multimodal Reward Model
Zhang, Yi-Fan
Yang, Haihua
Zhang, Huanyu
Shi, Yang
Chen, Zezhou
Tian, Haochen
Fu, Chaoyou
Wang, Haotian
Wu, Kai
Cui, Bo
Wang, Xu
Pan, Jianfei
Wang, Haotian
Zhang, Zhang
Wang, Liang
Computer Vision and Pattern Recognition
The rapid advancement of Multimodal Large Language Models (MLLMs) has made aligning them with human preferences a critical challenge. Reward Models (RMs) are a core technology for achieving this goal, but a systematic guide for building state-of-the-art Multimodal Reward Models (MRMs) is currently lacking in both academia and industry. Through exhaustive experimental analysis, this paper aims to provide a clear ``recipe'' for constructing high-performance MRMs. We systematically investigate every crucial component in the MRM development pipeline, including \textit{reward modeling paradigms} (e.g., Naive-RM, Critic-based RM, and Generative RM), \textit{reward head architecture}, \textit{training strategies}, \textit{data curation} (covering over ten multimodal and text-only preference datasets), \textit{backbone model} and \textit{model scale}, and \textit{ensemble methods}. Based on these experimental insights, we introduce \textbf{BaseReward}, a powerful and efficient baseline for multimodal reward modeling. BaseReward adopts a simple yet effective architecture, built upon a {Qwen2.5-VL} backbone, featuring an optimized two-layer reward head, and is trained on a carefully curated mixture of high-quality multimodal and text-only preference data. Our results show that BaseReward establishes a new SOTA on major benchmarks such as MM-RLHF-Reward Bench, VL-Reward Bench, and Multimodal Reward Bench, outperforming previous models. Furthermore, to validate its practical utility beyond static benchmarks, we integrate BaseReward into a real-world reinforcement learning pipeline, successfully enhancing an MLLM's performance across various perception, reasoning, and conversational tasks. This work not only delivers a top-tier MRM but, more importantly, provides the community with a clear, empirically-backed guide for developing robust reward models for the next generation of MLLMs.
title BaseReward: A Strong Baseline for Multimodal Reward Model
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.16127