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Bibliographic Details
Main Authors: Lange, Devin, Cutler, Zach, Lisnic, Maxim
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2509.16427
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author Lange, Devin
Cutler, Zach
Lisnic, Maxim
author_facet Lange, Devin
Cutler, Zach
Lisnic, Maxim
contents Many sophisticated tools exist to help researchers find the academic literature they are searching for, but what about finding work that you aren't looking for? We promote joyful discovery of visualization research through two games (Colon and Authored) available to play now at https://games.vispubs.com. We believe these games provide several benefits to the visualization research community. First, the joyful discovery of visualization research and researchers occurs because these games randomly select authors and publications, thus exposing players to research areas they may not typically engage with. Second, these games were made by visualization researchers for visualization researchers; playing this game, sharing results with friends in person and online, has the potential to strengthen our academic community. Third, games centered around publication authors provide a passive way for academics to gain exposure within the community. Finally, we hope these games are simply fun to play. Try them now at games.vispubs.com.
format Preprint
id arxiv_https___arxiv_org_abs_2509_16427
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle VisPubs Games: Joyful Discovery of Visualization Research(ers)
Lange, Devin
Cutler, Zach
Lisnic, Maxim
Human-Computer Interaction
Many sophisticated tools exist to help researchers find the academic literature they are searching for, but what about finding work that you aren't looking for? We promote joyful discovery of visualization research through two games (Colon and Authored) available to play now at https://games.vispubs.com. We believe these games provide several benefits to the visualization research community. First, the joyful discovery of visualization research and researchers occurs because these games randomly select authors and publications, thus exposing players to research areas they may not typically engage with. Second, these games were made by visualization researchers for visualization researchers; playing this game, sharing results with friends in person and online, has the potential to strengthen our academic community. Third, games centered around publication authors provide a passive way for academics to gain exposure within the community. Finally, we hope these games are simply fun to play. Try them now at games.vispubs.com.
title VisPubs Games: Joyful Discovery of Visualization Research(ers)
topic Human-Computer Interaction
url https://arxiv.org/abs/2509.16427