Preconditioned Deformation Grids

Fuente: arXiv
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Main Authors: Kaltheuner, Julian, Oebel, Alexander, Droege, Hannah, Stotko, Patrick, Klein, Reinhard
Format: Preprint
Published: 2025
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author Kaltheuner, Julian
Oebel, Alexander
Droege, Hannah
Stotko, Patrick
Klein, Reinhard
author_facet Kaltheuner, Julian
Oebel, Alexander
Droege, Hannah
Stotko, Patrick
Klein, Reinhard
contents Dynamic surface reconstruction of objects from point cloud sequences is a challenging field in computer graphics. Existing approaches either require multiple regularization terms or extensive training data which, however, lead to compromises in reconstruction accuracy as well as over-smoothing or poor generalization to unseen objects and motions. To address these lim- itations, we introduce Preconditioned Deformation Grids, a novel technique for estimating coherent deformation fields directly from unstructured point cloud sequences without requiring or forming explicit correspondences. Key to our approach is the use of multi-resolution voxel grids that capture the overall motion at varying spatial scales, enabling a more flexible deformation representation. In conjunction with incorporating grid-based Sobolev preconditioning into gradient-based optimization, we show that applying a Chamfer loss between the input point clouds as well as to an evolving template mesh is sufficient to obtain accurate deformations. To ensure temporal consistency along the object surface, we include a weak isometry loss on mesh edges which complements the main objective without constraining deformation fidelity. Extensive evaluations demonstrate that our method achieves superior results, particularly for long sequences, compared to state-of-the-art techniques.
format Preprint
id arxiv_https___arxiv_org_abs_2509_18097
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Preconditioned Deformation Grids
Kaltheuner, Julian
Oebel, Alexander
Droege, Hannah
Stotko, Patrick
Klein, Reinhard
Computer Vision and Pattern Recognition
Graphics
Dynamic surface reconstruction of objects from point cloud sequences is a challenging field in computer graphics. Existing approaches either require multiple regularization terms or extensive training data which, however, lead to compromises in reconstruction accuracy as well as over-smoothing or poor generalization to unseen objects and motions. To address these lim- itations, we introduce Preconditioned Deformation Grids, a novel technique for estimating coherent deformation fields directly from unstructured point cloud sequences without requiring or forming explicit correspondences. Key to our approach is the use of multi-resolution voxel grids that capture the overall motion at varying spatial scales, enabling a more flexible deformation representation. In conjunction with incorporating grid-based Sobolev preconditioning into gradient-based optimization, we show that applying a Chamfer loss between the input point clouds as well as to an evolving template mesh is sufficient to obtain accurate deformations. To ensure temporal consistency along the object surface, we include a weak isometry loss on mesh edges which complements the main objective without constraining deformation fidelity. Extensive evaluations demonstrate that our method achieves superior results, particularly for long sequences, compared to state-of-the-art techniques.
title Preconditioned Deformation Grids
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2509.18097