Self-evolved Imitation Learning in Simulated World

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Ye, Yifan, Cen, Jun, Chen, Jing, Lu, Zhihe
Format: Preprint
Publié: 2025
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866915509773008896
author Ye, Yifan
Cen, Jun
Chen, Jing
Lu, Zhihe
author_facet Ye, Yifan
Cen, Jun
Chen, Jing
Lu, Zhihe
contents Imitation learning has been a trend recently, yet training a generalist agent across multiple tasks still requires large-scale expert demonstrations, which are costly and labor-intensive to collect. To address the challenge of limited supervision, we propose Self-Evolved Imitation Learning (SEIL), a framework that progressively improves a few-shot model through simulator interactions. The model first attempts tasksin the simulator, from which successful trajectories are collected as new demonstrations for iterative refinement. To enhance the diversity of these demonstrations, SEIL employs dual-level augmentation: (i) Model-level, using an Exponential Moving Average (EMA) model to collaborate with the primary model, and (ii) Environment-level, introducing slight variations in initial object positions. We further introduce a lightweight selector that filters complementary and informative trajectories from the generated pool to ensure demonstration quality. These curated samples enable the model to achieve competitive performance with far fewer training examples. Extensive experiments on the LIBERO benchmark show that SEIL achieves a new state-of-the-art performance in few-shot imitation learning scenarios. Code is available at https://github.com/Jasper-aaa/SEIL.git.
format Preprint
id arxiv_https___arxiv_org_abs_2509_19460
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Self-evolved Imitation Learning in Simulated World
Ye, Yifan
Cen, Jun
Chen, Jing
Lu, Zhihe
Robotics
Artificial Intelligence
Machine Learning
Imitation learning has been a trend recently, yet training a generalist agent across multiple tasks still requires large-scale expert demonstrations, which are costly and labor-intensive to collect. To address the challenge of limited supervision, we propose Self-Evolved Imitation Learning (SEIL), a framework that progressively improves a few-shot model through simulator interactions. The model first attempts tasksin the simulator, from which successful trajectories are collected as new demonstrations for iterative refinement. To enhance the diversity of these demonstrations, SEIL employs dual-level augmentation: (i) Model-level, using an Exponential Moving Average (EMA) model to collaborate with the primary model, and (ii) Environment-level, introducing slight variations in initial object positions. We further introduce a lightweight selector that filters complementary and informative trajectories from the generated pool to ensure demonstration quality. These curated samples enable the model to achieve competitive performance with far fewer training examples. Extensive experiments on the LIBERO benchmark show that SEIL achieves a new state-of-the-art performance in few-shot imitation learning scenarios. Code is available at https://github.com/Jasper-aaa/SEIL.git.
title Self-evolved Imitation Learning in Simulated World
topic Robotics
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2509.19460