MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly

Fuente: arXiv
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Autori principali: Xu, Rui, Xue, Tianyang, Dong, Qiujie, Wan, Le, Zhu, Zhe, Li, Peng, Dou, Zhiyang, Lin, Cheng, Xin, Shiqing, Liu, Yuan, Wang, Wenping, Komura, Taku
Natura: Preprint
Pubblicazione: 2025
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author Xu, Rui
Xue, Tianyang
Dong, Qiujie
Wan, Le
Zhu, Zhe
Li, Peng
Dou, Zhiyang
Lin, Cheng
Xin, Shiqing
Liu, Yuan
Wang, Wenping
Komura, Taku
author_facet Xu, Rui
Xue, Tianyang
Dong, Qiujie
Wan, Le
Zhu, Zhe
Li, Peng
Dou, Zhiyang
Lin, Cheng
Xin, Shiqing
Liu, Yuan
Wang, Wenping
Komura, Taku
contents Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to the large number of tokens required and constrained quantization granularity. These issues prevent faithful reproduction of fine geometric details and structured density patterns. We introduce MeshMosaic, a novel local-to-global framework for artist mesh generation that scales to over 100K triangles--substantially surpassing prior methods, which typically handle only around 8K faces. MeshMosaic first segments shapes into patches, generating each patch autoregressively and leveraging shared boundary conditions to promote coherence, symmetry, and seamless connectivity between neighboring regions. This strategy enhances scalability to high-resolution meshes by quantizing patches individually, resulting in more symmetrical and organized mesh density and structure. Extensive experiments across multiple public datasets demonstrate that MeshMosaic significantly outperforms state-of-the-art methods in both geometric fidelity and user preference, supporting superior detail representation and practical mesh generation for real-world applications.
format Preprint
id arxiv_https___arxiv_org_abs_2509_19995
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly
Xu, Rui
Xue, Tianyang
Dong, Qiujie
Wan, Le
Zhu, Zhe
Li, Peng
Dou, Zhiyang
Lin, Cheng
Xin, Shiqing
Liu, Yuan
Wang, Wenping
Komura, Taku
Graphics
Computational Geometry
Computer Vision and Pattern Recognition
Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to the large number of tokens required and constrained quantization granularity. These issues prevent faithful reproduction of fine geometric details and structured density patterns. We introduce MeshMosaic, a novel local-to-global framework for artist mesh generation that scales to over 100K triangles--substantially surpassing prior methods, which typically handle only around 8K faces. MeshMosaic first segments shapes into patches, generating each patch autoregressively and leveraging shared boundary conditions to promote coherence, symmetry, and seamless connectivity between neighboring regions. This strategy enhances scalability to high-resolution meshes by quantizing patches individually, resulting in more symmetrical and organized mesh density and structure. Extensive experiments across multiple public datasets demonstrate that MeshMosaic significantly outperforms state-of-the-art methods in both geometric fidelity and user preference, supporting superior detail representation and practical mesh generation for real-world applications.
title MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly
topic Graphics
Computational Geometry
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.19995