Saved in:
Bibliographic Details
Main Authors: Li, Yiyu, Wang, Haoyuan, Xu, Ke, Hancke, Gerhard Petrus, Lau, Rynson W. H.
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2509.20400
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916967909163008
author Li, Yiyu
Wang, Haoyuan
Xu, Ke
Hancke, Gerhard Petrus
Lau, Rynson W. H.
author_facet Li, Yiyu
Wang, Haoyuan
Xu, Ke
Hancke, Gerhard Petrus
Lau, Rynson W. H.
contents This paper presents SeHDR, a novel high dynamic range 3D Gaussian Splatting (HDR-3DGS) approach for generating HDR novel views given multi-view LDR images. Unlike existing methods that typically require the multi-view LDR input images to be captured from different exposures, which are tedious to capture and more likely to suffer from errors (e.g., object motion blurs and calibration/alignment inaccuracies), our approach learns the HDR scene representation from multi-view LDR images of a single exposure. Our key insight to this ill-posed problem is that by first estimating Bracketed 3D Gaussians (i.e., with different exposures) from single-exposure multi-view LDR images, we may then be able to merge these bracketed 3D Gaussians into an HDR scene representation. Specifically, SeHDR first learns base 3D Gaussians from single-exposure LDR inputs, where the spherical harmonics parameterize colors in a linear color space. We then estimate multiple 3D Gaussians with identical geometry but varying linear colors conditioned on exposure manipulations. Finally, we propose the Differentiable Neural Exposure Fusion (NeEF) to integrate the base and estimated 3D Gaussians into HDR Gaussians for novel view rendering. Extensive experiments demonstrate that SeHDR outperforms existing methods as well as carefully designed baselines.
format Preprint
id arxiv_https___arxiv_org_abs_2509_20400
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
Li, Yiyu
Wang, Haoyuan
Xu, Ke
Hancke, Gerhard Petrus
Lau, Rynson W. H.
Graphics
This paper presents SeHDR, a novel high dynamic range 3D Gaussian Splatting (HDR-3DGS) approach for generating HDR novel views given multi-view LDR images. Unlike existing methods that typically require the multi-view LDR input images to be captured from different exposures, which are tedious to capture and more likely to suffer from errors (e.g., object motion blurs and calibration/alignment inaccuracies), our approach learns the HDR scene representation from multi-view LDR images of a single exposure. Our key insight to this ill-posed problem is that by first estimating Bracketed 3D Gaussians (i.e., with different exposures) from single-exposure multi-view LDR images, we may then be able to merge these bracketed 3D Gaussians into an HDR scene representation. Specifically, SeHDR first learns base 3D Gaussians from single-exposure LDR inputs, where the spherical harmonics parameterize colors in a linear color space. We then estimate multiple 3D Gaussians with identical geometry but varying linear colors conditioned on exposure manipulations. Finally, we propose the Differentiable Neural Exposure Fusion (NeEF) to integrate the base and estimated 3D Gaussians into HDR Gaussians for novel view rendering. Extensive experiments demonstrate that SeHDR outperforms existing methods as well as carefully designed baselines.
title SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
topic Graphics
url https://arxiv.org/abs/2509.20400