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Main Authors: Watanabe, Akihisa, Ren, Jiawei, Siyao, Li, Peng, Yichen, Wu, Erwin, Simo-Serra, Edgar
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2509.20927
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author Watanabe, Akihisa
Ren, Jiawei
Siyao, Li
Peng, Yichen
Wu, Erwin
Simo-Serra, Edgar
author_facet Watanabe, Akihisa
Ren, Jiawei
Siyao, Li
Peng, Yichen
Wu, Erwin
Simo-Serra, Edgar
contents Generating physically plausible human motion is crucial for applications such as character animation and virtual reality. Existing approaches often incorporate a simulator-based motion projection layer to the diffusion process to enforce physical plausibility. However, such methods are computationally expensive due to the sequential nature of the simulator, which prevents parallelization. We show that simulator-based motion projection can be interpreted as a form of guidance, either classifier-based or classifier-free, within the diffusion process. Building on this insight, we propose SimDiff, a Simulator-constrained Diffusion Model that integrates environment parameters (e.g., gravity, wind) directly into the denoising process. By conditioning on these parameters, SimDiff generates physically plausible motions efficiently, without repeated simulator calls at inference, and also provides fine-grained control over different physical coefficients. Moreover, SimDiff successfully generalizes to unseen combinations of environmental parameters, demonstrating compositional generalization.
format Preprint
id arxiv_https___arxiv_org_abs_2509_20927
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generation
Watanabe, Akihisa
Ren, Jiawei
Siyao, Li
Peng, Yichen
Wu, Erwin
Simo-Serra, Edgar
Computer Vision and Pattern Recognition
Generating physically plausible human motion is crucial for applications such as character animation and virtual reality. Existing approaches often incorporate a simulator-based motion projection layer to the diffusion process to enforce physical plausibility. However, such methods are computationally expensive due to the sequential nature of the simulator, which prevents parallelization. We show that simulator-based motion projection can be interpreted as a form of guidance, either classifier-based or classifier-free, within the diffusion process. Building on this insight, we propose SimDiff, a Simulator-constrained Diffusion Model that integrates environment parameters (e.g., gravity, wind) directly into the denoising process. By conditioning on these parameters, SimDiff generates physically plausible motions efficiently, without repeated simulator calls at inference, and also provides fine-grained control over different physical coefficients. Moreover, SimDiff successfully generalizes to unseen combinations of environmental parameters, demonstrating compositional generalization.
title SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.20927