QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models

Fuente: arXiv
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Autores principales: Liu, Jian, Wang, Chunshi, Guo, Song, Weng, Haohan, Zhou, Zhen, Li, Zhiqi, Yu, Jiaao, Zhu, Yiling, Xu, Jing, Lei, Biwen, Chen, Zhuo, Guo, Chunchao
Formato: Preprint
Publicado: 2025
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author Liu, Jian
Wang, Chunshi
Guo, Song
Weng, Haohan
Zhou, Zhen
Li, Zhiqi
Yu, Jiaao
Zhu, Yiling
Xu, Jing
Lei, Biwen
Chen, Zhuo
Guo, Chunchao
author_facet Liu, Jian
Wang, Chunshi
Guo, Song
Weng, Haohan
Zhou, Zhen
Li, Zhiqi
Yu, Jiaao
Zhu, Yiling
Xu, Jing
Lei, Biwen
Chen, Zhuo
Guo, Chunchao
contents The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into quadrilaterals with some specific rules, which typically produces quad meshes with poor topology. In this paper, we introduce QuadGPT, the first autoregressive framework for generating quadrilateral meshes in an end-to-end manner. QuadGPT formulates this as a sequence prediction paradigm, distinguished by two key innovations: a unified tokenization method to handle mixed topologies of triangles and quadrilaterals, and a specialized Reinforcement Learning fine-tuning method tDPO for better generation quality. Extensive experiments demonstrate that QuadGPT significantly surpasses previous triangle-to-quad conversion pipelines in both geometric accuracy and topological quality. Our work establishes a new benchmark for native quad-mesh generation and showcases the power of combining large-scale autoregressive models with topology-aware RL refinement for creating structured 3D assets.
format Preprint
id arxiv_https___arxiv_org_abs_2509_21420
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models
Liu, Jian
Wang, Chunshi
Guo, Song
Weng, Haohan
Zhou, Zhen
Li, Zhiqi
Yu, Jiaao
Zhu, Yiling
Xu, Jing
Lei, Biwen
Chen, Zhuo
Guo, Chunchao
Computer Vision and Pattern Recognition
The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into quadrilaterals with some specific rules, which typically produces quad meshes with poor topology. In this paper, we introduce QuadGPT, the first autoregressive framework for generating quadrilateral meshes in an end-to-end manner. QuadGPT formulates this as a sequence prediction paradigm, distinguished by two key innovations: a unified tokenization method to handle mixed topologies of triangles and quadrilaterals, and a specialized Reinforcement Learning fine-tuning method tDPO for better generation quality. Extensive experiments demonstrate that QuadGPT significantly surpasses previous triangle-to-quad conversion pipelines in both geometric accuracy and topological quality. Our work establishes a new benchmark for native quad-mesh generation and showcases the power of combining large-scale autoregressive models with topology-aware RL refinement for creating structured 3D assets.
title QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.21420