PACE: Physics Augmentation for Coordinated End-to-end Reinforcement Learning toward Versatile Humanoid Table Tennis

Fuente: arXiv
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Autori principali: Hu, Muqun, Chen, Wenxi, Li, Wenjing, Mandali, Falak, He, Zijian, Zhang, Renhong, Krisna, Praveen, Christian, Katherine, Benaharon, Leo, Ma, Dizhi, Ramani, Karthik, Gu, Yan
Natura: Preprint
Pubblicazione: 2025
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author Hu, Muqun
Chen, Wenxi
Li, Wenjing
Mandali, Falak
He, Zijian
Zhang, Renhong
Krisna, Praveen
Christian, Katherine
Benaharon, Leo
Ma, Dizhi
Ramani, Karthik
Gu, Yan
author_facet Hu, Muqun
Chen, Wenxi
Li, Wenjing
Mandali, Falak
He, Zijian
Zhang, Renhong
Krisna, Praveen
Christian, Katherine
Benaharon, Leo
Ma, Dizhi
Ramani, Karthik
Gu, Yan
contents Humanoid table tennis (TT) demands rapid perception, proactive whole-body motion, and agile footwork under strict timing--capabilities that remain difficult for end-to-end control policies. We propose a reinforcement learning (RL) framework that maps ball-position observations directly to whole-body joint commands for both arm striking and leg locomotion, strengthened by predictive signals and dense, physics-guided rewards. A lightweight learned predictor, fed with recent ball positions, estimates future ball states and augments the policy's observations for proactive decision-making. During training, a physics-based predictor supplies precise future states to construct dense, informative rewards that lead to effective exploration. The resulting policy attains strong performance across varied serve ranges (hit rate$\geq$96% and success rate$\geq$92%) in simulations. Ablation studies confirm that both the learned predictor and the predictive reward design are critical for end-to-end learning. Deployed zero-shot on a physical Booster T1 humanoid with 23 revolute joints, the policy produces coordinated lateral and forward-backward footwork with accurate, fast returns, suggesting a practical path toward versatile, competitive humanoid TT. We have open-sourced our RL training code at: https://github.com/purdue-tracelab/TTRL-ICRA2026
format Preprint
id arxiv_https___arxiv_org_abs_2509_21690
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PACE: Physics Augmentation for Coordinated End-to-end Reinforcement Learning toward Versatile Humanoid Table Tennis
Hu, Muqun
Chen, Wenxi
Li, Wenjing
Mandali, Falak
He, Zijian
Zhang, Renhong
Krisna, Praveen
Christian, Katherine
Benaharon, Leo
Ma, Dizhi
Ramani, Karthik
Gu, Yan
Robotics
Humanoid table tennis (TT) demands rapid perception, proactive whole-body motion, and agile footwork under strict timing--capabilities that remain difficult for end-to-end control policies. We propose a reinforcement learning (RL) framework that maps ball-position observations directly to whole-body joint commands for both arm striking and leg locomotion, strengthened by predictive signals and dense, physics-guided rewards. A lightweight learned predictor, fed with recent ball positions, estimates future ball states and augments the policy's observations for proactive decision-making. During training, a physics-based predictor supplies precise future states to construct dense, informative rewards that lead to effective exploration. The resulting policy attains strong performance across varied serve ranges (hit rate$\geq$96% and success rate$\geq$92%) in simulations. Ablation studies confirm that both the learned predictor and the predictive reward design are critical for end-to-end learning. Deployed zero-shot on a physical Booster T1 humanoid with 23 revolute joints, the policy produces coordinated lateral and forward-backward footwork with accurate, fast returns, suggesting a practical path toward versatile, competitive humanoid TT. We have open-sourced our RL training code at: https://github.com/purdue-tracelab/TTRL-ICRA2026
title PACE: Physics Augmentation for Coordinated End-to-end Reinforcement Learning toward Versatile Humanoid Table Tennis
topic Robotics
url https://arxiv.org/abs/2509.21690