Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication

Fuente: arXiv
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Main Authors: Tütüncü, Esen K., Lemus, Lissette, Pilcher, Kris, Sprengel, Holger, Sabater-Mir, Jordi
Format: Preprint
Published: 2025
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author Tütüncü, Esen K.
Lemus, Lissette
Pilcher, Kris
Sprengel, Holger
Sabater-Mir, Jordi
author_facet Tütüncü, Esen K.
Lemus, Lissette
Pilcher, Kris
Sprengel, Holger
Sabater-Mir, Jordi
contents Commonaiverse is an interactive installation exploring human emotions through full-body motion tracking and real-time AI feedback. Participants engage in three phases: Teaching, Exploration and the Cosmos Phase, collaboratively expressing and interpreting emotions with the system. The installation integrates MoveNet for precise motion tracking and a multi-recommender AI system to analyze emotional states dynamically, responding with adaptive audiovisual outputs. By shifting from top-down emotion classification to participant-driven, culturally diverse definitions, we highlight new pathways for inclusive, ethical affective computing. We discuss how this collaborative, out-of-the-box approach pushes multimedia research beyond single-user facial analysis toward a more embodied, co-created paradigm of emotional AI. Furthermore, we reflect on how this reimagined framework fosters user agency, reduces bias, and opens avenues for advanced interactive applications.
format Preprint
id arxiv_https___arxiv_org_abs_2509_22168
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication
Tütüncü, Esen K.
Lemus, Lissette
Pilcher, Kris
Sprengel, Holger
Sabater-Mir, Jordi
Human-Computer Interaction
Artificial Intelligence
Commonaiverse is an interactive installation exploring human emotions through full-body motion tracking and real-time AI feedback. Participants engage in three phases: Teaching, Exploration and the Cosmos Phase, collaboratively expressing and interpreting emotions with the system. The installation integrates MoveNet for precise motion tracking and a multi-recommender AI system to analyze emotional states dynamically, responding with adaptive audiovisual outputs. By shifting from top-down emotion classification to participant-driven, culturally diverse definitions, we highlight new pathways for inclusive, ethical affective computing. We discuss how this collaborative, out-of-the-box approach pushes multimedia research beyond single-user facial analysis toward a more embodied, co-created paradigm of emotional AI. Furthermore, we reflect on how this reimagined framework fosters user agency, reduces bias, and opens avenues for advanced interactive applications.
title Teaching AI to Feel: A Collaborative, Full-Body Exploration of Emotive Communication
topic Human-Computer Interaction
Artificial Intelligence
url https://arxiv.org/abs/2509.22168