PATCH: Learnable Tile-level Hybrid Sparsity for LLMs

Fuente: arXiv
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Autori principali: Hourri, Younes, Mozaffari, Mohammad, Dehnavi, Maryam Mehri
Natura: Preprint
Pubblicazione: 2025
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author Hourri, Younes
Mozaffari, Mohammad
Dehnavi, Maryam Mehri
author_facet Hourri, Younes
Mozaffari, Mohammad
Dehnavi, Maryam Mehri
contents Large language models (LLMs) deliver impressive performance but incur prohibitive memory and compute costs at deployment. Model pruning is an effective way to reduce these overheads, yet existing approaches face challenges: unstructured sparsity, where nonzeros can appear anywhere, preserves accuracy but yields irregular access patterns that prevent GPU acceleration, while semi-structured 2:4 sparsity is hardware-friendly but enforces a rigid 50% pattern that degrades model quality. To bridge this gap, we introduce PATCH, a hybrid sparsity framework that enables a continuous sparsity ratio between 0% and 50%. PATCH partitions weight matrices into tiles, assigning each tile to be either dense or 2:4 sparse via a learnable mask selection mechanism. This design provides fine-grained control over accuracy-acceleration tradeoffs and supports non-uniform sparsity across layers, leading to superior overall quality. Across models from 0.5B to 13B parameters, PATCH consistently narrows the gap to dense accuracy while delivering practical speedups. For instance, on LLaMA-2 7B with an A6000 GPU, PATCH achieves 1.18x-1.38x end-to-end speedup over dense baselines while improving accuracy by 0.37%-2.96% compared to the state-of-the-art 2:4 pruning method, MaskLLM.
format Preprint
id arxiv_https___arxiv_org_abs_2509_23410
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PATCH: Learnable Tile-level Hybrid Sparsity for LLMs
Hourri, Younes
Mozaffari, Mohammad
Dehnavi, Maryam Mehri
Machine Learning
Artificial Intelligence
Performance
Large language models (LLMs) deliver impressive performance but incur prohibitive memory and compute costs at deployment. Model pruning is an effective way to reduce these overheads, yet existing approaches face challenges: unstructured sparsity, where nonzeros can appear anywhere, preserves accuracy but yields irregular access patterns that prevent GPU acceleration, while semi-structured 2:4 sparsity is hardware-friendly but enforces a rigid 50% pattern that degrades model quality. To bridge this gap, we introduce PATCH, a hybrid sparsity framework that enables a continuous sparsity ratio between 0% and 50%. PATCH partitions weight matrices into tiles, assigning each tile to be either dense or 2:4 sparse via a learnable mask selection mechanism. This design provides fine-grained control over accuracy-acceleration tradeoffs and supports non-uniform sparsity across layers, leading to superior overall quality. Across models from 0.5B to 13B parameters, PATCH consistently narrows the gap to dense accuracy while delivering practical speedups. For instance, on LLaMA-2 7B with an A6000 GPU, PATCH achieves 1.18x-1.38x end-to-end speedup over dense baselines while improving accuracy by 0.37%-2.96% compared to the state-of-the-art 2:4 pruning method, MaskLLM.
title PATCH: Learnable Tile-level Hybrid Sparsity for LLMs
topic Machine Learning
Artificial Intelligence
Performance
url https://arxiv.org/abs/2509.23410