Reinforcement Learning with Inverse Rewards for World Model Post-training

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Hauptverfasser: Ye, Yang, He, Tianyu, Yang, Shuo, Bian, Jiang
Format: Preprint
Veröffentlicht: 2025
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author Ye, Yang
He, Tianyu
Yang, Shuo
Bian, Jiang
author_facet Ye, Yang
He, Tianyu
Yang, Shuo
Bian, Jiang
contents World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately modeling human-specified actions remains under-explored. Reinforcement learning presents a promising approach for directly improving the suboptimal action-following capability of pre-trained models, assuming that an appropriate reward function can be defined. However, transferring reinforcement learning post-training methods to world model is impractical due to the prohibitive cost of large-scale preference annotations and the infeasibility of constructing rule-based video verifiers. To address this gap, we propose Reinforcement Learning with Inverse Rewards (RLIR), a post-training framework that derives verifiable reward signals by recovering input actions from generated videos using an Inverse Dynamics Model. By mapping high-dimensional video modality to a low-dimensional action space, RLIR provides an objective and verifiable reward for optimization via Group Relative Policy Optimization. Experiments across autoregressive and diffusion paradigms demonstrate 5-10% gains in action-following, up to 10% improvements in visual quality, and higher human preference scores, establishing RLIR as the first post-training method specifically designed to enhance action-following in video world models.
format Preprint
id arxiv_https___arxiv_org_abs_2509_23958
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Reinforcement Learning with Inverse Rewards for World Model Post-training
Ye, Yang
He, Tianyu
Yang, Shuo
Bian, Jiang
Computer Vision and Pattern Recognition
World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately modeling human-specified actions remains under-explored. Reinforcement learning presents a promising approach for directly improving the suboptimal action-following capability of pre-trained models, assuming that an appropriate reward function can be defined. However, transferring reinforcement learning post-training methods to world model is impractical due to the prohibitive cost of large-scale preference annotations and the infeasibility of constructing rule-based video verifiers. To address this gap, we propose Reinforcement Learning with Inverse Rewards (RLIR), a post-training framework that derives verifiable reward signals by recovering input actions from generated videos using an Inverse Dynamics Model. By mapping high-dimensional video modality to a low-dimensional action space, RLIR provides an objective and verifiable reward for optimization via Group Relative Policy Optimization. Experiments across autoregressive and diffusion paradigms demonstrate 5-10% gains in action-following, up to 10% improvements in visual quality, and higher human preference scores, establishing RLIR as the first post-training method specifically designed to enhance action-following in video world models.
title Reinforcement Learning with Inverse Rewards for World Model Post-training
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.23958