CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations

Fuente: arXiv
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Main Authors: Wu, Zhiyuan, Potamias, Rolandos Alexandros, Zhang, Xuyang, Zhang, Zhongqun, Deng, Jiankang, Luo, Shan
Format: Preprint
Published: 2025
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author Wu, Zhiyuan
Potamias, Rolandos Alexandros
Zhang, Xuyang
Zhang, Zhongqun
Deng, Jiankang
Luo, Shan
author_facet Wu, Zhiyuan
Potamias, Rolandos Alexandros
Zhang, Xuyang
Zhang, Zhongqun
Deng, Jiankang
Luo, Shan
contents Cross-embodiment dexterous grasp synthesis refers to adaptively generating and optimizing grasps for various robotic hands with different morphologies. This capability is crucial for achieving versatile robotic manipulation in diverse environments and requires substantial amounts of reliable and diverse grasp data for effective model training and robust generalization. However, existing approaches either rely on physics-based optimization that lacks human-like kinematic understanding or require extensive manual data collection processes that are limited to anthropomorphic structures. In this paper, we propose CEDex, a novel cross-embodiment dexterous grasp synthesis method at scale that bridges human grasping kinematics and robot kinematics by aligning robot kinematic models with generated human-like contact representations. Given an object's point cloud and an arbitrary robotic hand model, CEDex first generates human-like contact representations using a Conditional Variational Auto-encoder pretrained on human contact data. It then performs kinematic human contact alignment through topological merging to consolidate multiple human hand parts into unified robot components, followed by a signed distance field-based grasp optimization with physics-aware constraints. Using CEDex, we construct the largest cross-embodiment grasp dataset to date, comprising 500K objects across four gripper types with 20M total grasps. Extensive experiments show that CEDex outperforms state-of-the-art approaches and our dataset benefits cross-embodiment grasp learning with high-quality diverse grasps.
format Preprint
id arxiv_https___arxiv_org_abs_2509_24661
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations
Wu, Zhiyuan
Potamias, Rolandos Alexandros
Zhang, Xuyang
Zhang, Zhongqun
Deng, Jiankang
Luo, Shan
Robotics
Computer Vision and Pattern Recognition
Cross-embodiment dexterous grasp synthesis refers to adaptively generating and optimizing grasps for various robotic hands with different morphologies. This capability is crucial for achieving versatile robotic manipulation in diverse environments and requires substantial amounts of reliable and diverse grasp data for effective model training and robust generalization. However, existing approaches either rely on physics-based optimization that lacks human-like kinematic understanding or require extensive manual data collection processes that are limited to anthropomorphic structures. In this paper, we propose CEDex, a novel cross-embodiment dexterous grasp synthesis method at scale that bridges human grasping kinematics and robot kinematics by aligning robot kinematic models with generated human-like contact representations. Given an object's point cloud and an arbitrary robotic hand model, CEDex first generates human-like contact representations using a Conditional Variational Auto-encoder pretrained on human contact data. It then performs kinematic human contact alignment through topological merging to consolidate multiple human hand parts into unified robot components, followed by a signed distance field-based grasp optimization with physics-aware constraints. Using CEDex, we construct the largest cross-embodiment grasp dataset to date, comprising 500K objects across four gripper types with 20M total grasps. Extensive experiments show that CEDex outperforms state-of-the-art approaches and our dataset benefits cross-embodiment grasp learning with high-quality diverse grasps.
title CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.24661