CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations
Fuente:
arXiv
Saved in:
| Main Authors: | Wu, Zhiyuan, Potamias, Rolandos Alexandros, Zhang, Xuyang, Zhang, Zhongqun, Deng, Jiankang, Luo, Shan |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generation
by: Wu, Zhiyuan, et al.
Published: (2026)
by: Wu, Zhiyuan, et al.
Published: (2026)
HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
by: Chen, Zerui, et al.
Published: (2026)
by: Chen, Zerui, et al.
Published: (2026)
Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation
by: Pratikaki, Chrysa, et al.
Published: (2026)
by: Pratikaki, Chrysa, et al.
Published: (2026)
HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos
by: Zhang, Jinglei, et al.
Published: (2025)
by: Zhang, Jinglei, et al.
Published: (2025)
WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild
by: Potamias, Rolandos Alexandros, et al.
Published: (2024)
by: Potamias, Rolandos Alexandros, et al.
Published: (2024)
MachaGrasp: Morphology-Aware Cross-Embodiment Dexterous Hand Articulation Generation for Grasping
by: Zhang, Heng, et al.
Published: (2025)
by: Zhang, Heng, et al.
Published: (2025)
Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
by: Ruiz-Ponce, Pablo, et al.
Published: (2025)
by: Ruiz-Ponce, Pablo, et al.
Published: (2025)
Cross-Embodiment Dexterous Grasping with Reinforcement Learning
by: Yuan, Haoqi, et al.
Published: (2024)
by: Yuan, Haoqi, et al.
Published: (2024)
$\mathcal{D(R,O)}$ Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Grasping
by: Wei, Zhenyu, et al.
Published: (2024)
by: Wei, Zhenyu, et al.
Published: (2024)
CADGrasp: Learning Contact and Collision Aware General Dexterous Grasping in Cluttered Scenes
by: Zhang, Jiyao, et al.
Published: (2026)
by: Zhang, Jiyao, et al.
Published: (2026)
Signs as Tokens: A Retrieval-Enhanced Multilingual Sign Language Generator
by: Zuo, Ronglai, et al.
Published: (2024)
by: Zuo, Ronglai, et al.
Published: (2024)
SAGS: Structure-Aware 3D Gaussian Splatting
by: Ververas, Evangelos, et al.
Published: (2024)
by: Ververas, Evangelos, et al.
Published: (2024)
ImHead: A Large-scale Implicit Morphable Model for Localized Head Modeling
by: Potamias, Rolandos Alexandros, et al.
Published: (2025)
by: Potamias, Rolandos Alexandros, et al.
Published: (2025)
RealDex: Towards Human-like Grasping for Robotic Dexterous Hand
by: Liu, Yumeng, et al.
Published: (2024)
by: Liu, Yumeng, et al.
Published: (2024)
FunGrasp: Functional Grasping for Diverse Dexterous Hands
by: Huang, Linyi, et al.
Published: (2024)
by: Huang, Linyi, et al.
Published: (2024)
T(R,O) Grasp: Efficient Graph Diffusion of Robot-Object Spatial Transformation for Cross-Embodiment Dexterous Grasping
by: Fei, Xin, et al.
Published: (2025)
by: Fei, Xin, et al.
Published: (2025)
DexVLG: Dexterous Vision-Language-Grasp Model at Scale
by: He, Jiawei, et al.
Published: (2025)
by: He, Jiawei, et al.
Published: (2025)
DexGrasp-Zero: A Morphology-Aligned Policy for Zero-Shot Cross-Embodiment Dexterous Grasping
by: Wu, Yuliang, et al.
Published: (2026)
by: Wu, Yuliang, et al.
Published: (2026)
MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation
by: Zuo, Ronglai, et al.
Published: (2026)
by: Zuo, Ronglai, et al.
Published: (2026)
VTimeCoT: Thinking by Drawing for Video Temporal Grounding and Reasoning
by: Zhang, Jinglei, et al.
Published: (2025)
by: Zhang, Jinglei, et al.
Published: (2025)
AnyDexGrasp: General Dexterous Grasping for Different Hands with Human-level Learning Efficiency
by: Fang, Hao-Shu, et al.
Published: (2025)
by: Fang, Hao-Shu, et al.
Published: (2025)
Design2Cloth: 3D Cloth Generation from 2D Masks
by: Zheng, Jiali, et al.
Published: (2024)
by: Zheng, Jiali, et al.
Published: (2024)
Scaling Cross-Embodiment World Models for Dexterous Manipulation
by: He, Zihao, et al.
Published: (2025)
by: He, Zihao, et al.
Published: (2025)
Multi-Keypoint Affordance Representation for Functional Dexterous Grasping
by: Yang, Fan, et al.
Published: (2025)
by: Yang, Fan, et al.
Published: (2025)
HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps
by: Lim, Jongbin, et al.
Published: (2026)
by: Lim, Jongbin, et al.
Published: (2026)
GrainGrasp: Dexterous Grasp Generation with Fine-grained Contact Guidance
by: Zhao, Fuqiang, et al.
Published: (2024)
by: Zhao, Fuqiang, et al.
Published: (2024)
Neural Sign Actors: A diffusion model for 3D sign language production from text
by: Baltatzis, Vasileios, et al.
Published: (2023)
by: Baltatzis, Vasileios, et al.
Published: (2023)
Do You See What I Am Pointing At? Gesture-Based Egocentric Video Question Answering
by: Choi, Yura, et al.
Published: (2026)
by: Choi, Yura, et al.
Published: (2026)
DreamCAD: Scaling Multi-modal CAD Generation using Differentiable Parametric Surfaces
by: Khan, Mohammad Sadil, et al.
Published: (2026)
by: Khan, Mohammad Sadil, et al.
Published: (2026)
Dexterous Pre-grasp Manipulation for Human-like Functional Categorical Grasping: Deep Reinforcement Learning and Grasp Representations
by: Pavlichenko, Dmytro, et al.
Published: (2023)
by: Pavlichenko, Dmytro, et al.
Published: (2023)
UniSkill: Imitating Human Videos via Cross-Embodiment Skill Representations
by: Kim, Hanjung, et al.
Published: (2025)
by: Kim, Hanjung, et al.
Published: (2025)
DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes
by: Zhang, Jialiang, et al.
Published: (2024)
by: Zhang, Jialiang, et al.
Published: (2024)
ZeroGS: Training 3D Gaussian Splatting from Unposed Images
by: Chen, Yu, et al.
Published: (2024)
by: Chen, Yu, et al.
Published: (2024)
SECOND-Grasp: Semantic Contact-guided Dexterous Grasping
by: Shin, Han Yi, et al.
Published: (2026)
by: Shin, Han Yi, et al.
Published: (2026)
Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstration
by: He, Xingyi, et al.
Published: (2026)
by: He, Xingyi, et al.
Published: (2026)
RobustDexGrasp: Robust Dexterous Grasping of General Objects
by: Zhang, Hui, et al.
Published: (2025)
by: Zhang, Hui, et al.
Published: (2025)
GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping
by: Wu, Tianhao, et al.
Published: (2023)
by: Wu, Tianhao, et al.
Published: (2023)
GraspGen-X: Cross-Embodiment 6-DOF Diffusion-based Grasping
by: Han, Beining, et al.
Published: (2026)
by: Han, Beining, et al.
Published: (2026)
ConViTac: Aligning Visual-Tactile Fusion with Contrastive Representations
by: Wu, Zhiyuan, et al.
Published: (2025)
by: Wu, Zhiyuan, et al.
Published: (2025)
Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy
by: Chen, Jiayi, et al.
Published: (2025)
by: Chen, Jiayi, et al.
Published: (2025)
Similar Items
-
UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generation
by: Wu, Zhiyuan, et al.
Published: (2026) -
HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
by: Chen, Zerui, et al.
Published: (2026) -
Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation
by: Pratikaki, Chrysa, et al.
Published: (2026) -
HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos
by: Zhang, Jinglei, et al.
Published: (2025) -
WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild
by: Potamias, Rolandos Alexandros, et al.
Published: (2024)