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Main Authors: Pham, Tu-Hoa, Bailey, Philip, Posada, Daniel, Georgakis, Georgios, Enriquez, Jorge, Suresh, Surya, Dolci, Marco, Twu, Philip
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2509.25520
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author Pham, Tu-Hoa
Bailey, Philip
Posada, Daniel
Georgakis, Georgios
Enriquez, Jorge
Suresh, Surya
Dolci, Marco
Twu, Philip
author_facet Pham, Tu-Hoa
Bailey, Philip
Posada, Daniel
Georgakis, Georgios
Enriquez, Jorge
Suresh, Surya
Dolci, Marco
Twu, Philip
contents We consider the problem of vision-based 6-DoF object pose estimation in the context of the notional Mars Sample Return campaign, in which a robotic arm would need to localize multiple objects of interest for low-clearance pickup and insertion, under severely constrained hardware. We propose a novel localization algorithm leveraging a custom renderer together with a new template matching metric tailored to the edge domain to achieve robust pose estimation using only low-fidelity, textureless 3D models as inputs. Extensive evaluations on synthetic datasets as well as from physical testbeds on Earth and in situ Mars imagery shows that our method consistently beats the state of the art in compute and memory-constrained localization, both in terms of robustness and accuracy, in turn enabling new possibilities for cheap and reliable localization on general-purpose hardware.
format Preprint
id arxiv_https___arxiv_org_abs_2509_25520
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Robust Visual Localization in Compute-Constrained Environments by Salient Edge Rendering and Weighted Hamming Similarity
Pham, Tu-Hoa
Bailey, Philip
Posada, Daniel
Georgakis, Georgios
Enriquez, Jorge
Suresh, Surya
Dolci, Marco
Twu, Philip
Computer Vision and Pattern Recognition
Robotics
We consider the problem of vision-based 6-DoF object pose estimation in the context of the notional Mars Sample Return campaign, in which a robotic arm would need to localize multiple objects of interest for low-clearance pickup and insertion, under severely constrained hardware. We propose a novel localization algorithm leveraging a custom renderer together with a new template matching metric tailored to the edge domain to achieve robust pose estimation using only low-fidelity, textureless 3D models as inputs. Extensive evaluations on synthetic datasets as well as from physical testbeds on Earth and in situ Mars imagery shows that our method consistently beats the state of the art in compute and memory-constrained localization, both in terms of robustness and accuracy, in turn enabling new possibilities for cheap and reliable localization on general-purpose hardware.
title Robust Visual Localization in Compute-Constrained Environments by Salient Edge Rendering and Weighted Hamming Similarity
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2509.25520