A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction

Fuente: arXiv
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Main Authors: Mykhaylychenko, Diana, Thasin, Maisha, Baradari, Dunya, Mhungu, Charmelle
Format: Preprint
Published: 2025
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author Mykhaylychenko, Diana
Thasin, Maisha
Baradari, Dunya
Mhungu, Charmelle
author_facet Mykhaylychenko, Diana
Thasin, Maisha
Baradari, Dunya
Mhungu, Charmelle
contents Animist worldviews treat beings, plants, landscapes, and even tools as persons endowed with spirit, an orientation that has long shaped human-nonhuman relations through ritual and moral practice. While modern industrial societies have often imagined technology as mute and mechanical, recent advances in artificial intelligence (AI), especially large language models (LLMs), invite people to anthropomorphize and attribute inner life to devices. This paper introduces A(I)nimism, an interactive installation exploring how large language objects (LLOs) can mediate animistic relationships with everyday things. Housed within a physical 'portal', the system uses GPT-4 Vision, voice input, and memory-based agents to create evolving object-personas. Encounters unfold through light, sound, and touch in a ritual-like process of request, conversation, and transformation that is designed to evoke empathy, wonder, and reflection. We situate the project within anthropological perspectives, speculative design, and spiritual HCI. AI's opacity, we argue, invites animistic interpretation, allowing LLOs to re-enchant the mundane and spark new questions of agency, responsibility, and design.
format Preprint
id arxiv_https___arxiv_org_abs_2509_25558
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction
Mykhaylychenko, Diana
Thasin, Maisha
Baradari, Dunya
Mhungu, Charmelle
Artificial Intelligence
Human-Computer Interaction
Multiagent Systems
Multimedia
Animist worldviews treat beings, plants, landscapes, and even tools as persons endowed with spirit, an orientation that has long shaped human-nonhuman relations through ritual and moral practice. While modern industrial societies have often imagined technology as mute and mechanical, recent advances in artificial intelligence (AI), especially large language models (LLMs), invite people to anthropomorphize and attribute inner life to devices. This paper introduces A(I)nimism, an interactive installation exploring how large language objects (LLOs) can mediate animistic relationships with everyday things. Housed within a physical 'portal', the system uses GPT-4 Vision, voice input, and memory-based agents to create evolving object-personas. Encounters unfold through light, sound, and touch in a ritual-like process of request, conversation, and transformation that is designed to evoke empathy, wonder, and reflection. We situate the project within anthropological perspectives, speculative design, and spiritual HCI. AI's opacity, we argue, invites animistic interpretation, allowing LLOs to re-enchant the mundane and spark new questions of agency, responsibility, and design.
title A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction
topic Artificial Intelligence
Human-Computer Interaction
Multiagent Systems
Multimedia
url https://arxiv.org/abs/2509.25558