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Main Authors: Zhu, Xinding, Yang, Xinye, Zheng, Shuyang, Zhang, Zhexin, Gao, Fei, Huang, Jing, Chen, Jiazhou
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2509.25857
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author Zhu, Xinding
Yang, Xinye
Zheng, Shuyang
Zhang, Zhexin
Gao, Fei
Huang, Jing
Chen, Jiazhou
author_facet Zhu, Xinding
Yang, Xinye
Zheng, Shuyang
Zhang, Zhexin
Gao, Fei
Huang, Jing
Chen, Jiazhou
contents Sketching is a direct and inexpensive means of visual expression. Though image-based sketching has been well studied, video-based sketch animation generation is still very challenging due to the temporal coherence requirement. In this paper, we propose a novel end-to-end automatic generation approach for vector sketch animation. To solve the flickering issue, we introduce a Differentiable Motion Trajectory (DMT) representation that describes the frame-wise movement of stroke control points using differentiable polynomial-based trajectories. DMT enables global semantic gradient propagation across multiple frames, significantly improving the semantic consistency and temporal coherence, and producing high-framerate output. DMT employs a Bernstein basis to balance the sensitivity of polynomial parameters, thus achieving more stable optimization. Instead of implicit fields, we introduce sparse track points for explicit spatial modeling, which improves efficiency and supports long-duration video processing. Evaluations on DAVIS and LVOS datasets demonstrate the superiority of our approach over SOTA methods. Cross-domain validation on 3D models and text-to-video data confirms the robustness and compatibility of our approach.
format Preprint
id arxiv_https___arxiv_org_abs_2509_25857
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Vector sketch animation generation with differentiable motion trajectories
Zhu, Xinding
Yang, Xinye
Zheng, Shuyang
Zhang, Zhexin
Gao, Fei
Huang, Jing
Chen, Jiazhou
Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
Sketching is a direct and inexpensive means of visual expression. Though image-based sketching has been well studied, video-based sketch animation generation is still very challenging due to the temporal coherence requirement. In this paper, we propose a novel end-to-end automatic generation approach for vector sketch animation. To solve the flickering issue, we introduce a Differentiable Motion Trajectory (DMT) representation that describes the frame-wise movement of stroke control points using differentiable polynomial-based trajectories. DMT enables global semantic gradient propagation across multiple frames, significantly improving the semantic consistency and temporal coherence, and producing high-framerate output. DMT employs a Bernstein basis to balance the sensitivity of polynomial parameters, thus achieving more stable optimization. Instead of implicit fields, we introduce sparse track points for explicit spatial modeling, which improves efficiency and supports long-duration video processing. Evaluations on DAVIS and LVOS datasets demonstrate the superiority of our approach over SOTA methods. Cross-domain validation on 3D models and text-to-video data confirms the robustness and compatibility of our approach.
title Vector sketch animation generation with differentiable motion trajectories
topic Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.25857