Palace: A Library for Interactive GPU-Accelerated Large Tensor Processing and Visualization

Fuente: arXiv
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Autores principales: Drees, Dominik, Risse, Benjamin
Formato: Preprint
Publicado: 2025
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author Drees, Dominik
Risse, Benjamin
author_facet Drees, Dominik
Risse, Benjamin
contents Tensor datasets (two-, three-, or higher-dimensional) are fundamental to many scientific fields utilizing imaging or simulation technologies. Advances in these methods have led to ever-increasing data sizes and, consequently, interest and development of out-of-core processing and visualization techniques, although mostly as specialized solutions. Here we present Palace, an open-source, cross-platform, general-purpose library for interactive and accelerated out-of-core tensor processing and visualization. Through a high-performance asynchronous concurrent architecture and a simple compute-graph interface, Palace enables the interactive development of out-of-core pipelines on workstation hardware. We demonstrate on benchmarks that Palace outperforms or matches state-of-the-art systems for volume rendering and hierarchical random-walker segmentation and demonstrate applicability in use cases involving tensors from 2D images up to 4D time series datasets.
format Preprint
id arxiv_https___arxiv_org_abs_2509_26213
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Palace: A Library for Interactive GPU-Accelerated Large Tensor Processing and Visualization
Drees, Dominik
Risse, Benjamin
Graphics
Tensor datasets (two-, three-, or higher-dimensional) are fundamental to many scientific fields utilizing imaging or simulation technologies. Advances in these methods have led to ever-increasing data sizes and, consequently, interest and development of out-of-core processing and visualization techniques, although mostly as specialized solutions. Here we present Palace, an open-source, cross-platform, general-purpose library for interactive and accelerated out-of-core tensor processing and visualization. Through a high-performance asynchronous concurrent architecture and a simple compute-graph interface, Palace enables the interactive development of out-of-core pipelines on workstation hardware. We demonstrate on benchmarks that Palace outperforms or matches state-of-the-art systems for volume rendering and hierarchical random-walker segmentation and demonstrate applicability in use cases involving tensors from 2D images up to 4D time series datasets.
title Palace: A Library for Interactive GPU-Accelerated Large Tensor Processing and Visualization
topic Graphics
url https://arxiv.org/abs/2509.26213