3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation

Fuente: arXiv
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Hauptverfasser: Thambiraja, Balamurugan, Prinzler, Malte, Aliakbarian, Sadegh, Cosker, Darren, Thies, Justus
Format: Preprint
Veröffentlicht: 2025
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author Thambiraja, Balamurugan
Prinzler, Malte
Aliakbarian, Sadegh
Cosker, Darren
Thies, Justus
author_facet Thambiraja, Balamurugan
Prinzler, Malte
Aliakbarian, Sadegh
Cosker, Darren
Thies, Justus
contents Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires precise control and typically handled by highly skilled animators. Most existing works focus on controlling style or emotion of the synthesized animation and cannot edit/regenerate parts of an input animation. They also overlook the fact that multiple plausible lip and head movements can match the same audio input. To address these challenges, we present 3DiFACE, a novel method for holistic speech-driven 3D facial animation. Our approach produces diverse plausible lip and head motions for a single audio input and allows for editing via keyframing and interpolation. Specifically, we propose a fully-convolutional diffusion model that can leverage the viseme-level diversity in our training corpus. Additionally, we employ a speaking-style personalization and a novel sparsely-guided motion diffusion to enable precise control and editing. Through quantitative and qualitative evaluations, we demonstrate that our method is capable of generating and editing diverse holistic 3D facial animations given a single audio input, with control between high fidelity and diversity. Code and models are available here: https://balamuruganthambiraja.github.io/3DiFACE
format Preprint
id arxiv_https___arxiv_org_abs_2509_26233
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
Thambiraja, Balamurugan
Prinzler, Malte
Aliakbarian, Sadegh
Cosker, Darren
Thies, Justus
Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires precise control and typically handled by highly skilled animators. Most existing works focus on controlling style or emotion of the synthesized animation and cannot edit/regenerate parts of an input animation. They also overlook the fact that multiple plausible lip and head movements can match the same audio input. To address these challenges, we present 3DiFACE, a novel method for holistic speech-driven 3D facial animation. Our approach produces diverse plausible lip and head motions for a single audio input and allows for editing via keyframing and interpolation. Specifically, we propose a fully-convolutional diffusion model that can leverage the viseme-level diversity in our training corpus. Additionally, we employ a speaking-style personalization and a novel sparsely-guided motion diffusion to enable precise control and editing. Through quantitative and qualitative evaluations, we demonstrate that our method is capable of generating and editing diverse holistic 3D facial animations given a single audio input, with control between high fidelity and diversity. Code and models are available here: https://balamuruganthambiraja.github.io/3DiFACE
title 3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
topic Graphics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2509.26233