MIMIC: Integrating Diverse Personality Traits for Better Game Testing Using Large Language Model

Fuente: arXiv
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Autori principali: Chen, Yifei, Habchi, Sarra, Wei, Lili
Natura: Preprint
Pubblicazione: 2025
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author Chen, Yifei
Habchi, Sarra
Wei, Lili
author_facet Chen, Yifei
Habchi, Sarra
Wei, Lili
contents Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement Learning, Imitation Learning, or Large Language Models. However, these agents often neglect the diverse strategies employed by human players due to their different personalities, resulting in repetitive solutions in similar situations. Without mimicking varied gaming strategies, these agents struggle to trigger diverse in-game interactions or uncover edge cases. In this paper, we present MIMIC, a novel framework that integrates diverse personality traits into gaming agents, enabling them to adopt different gaming strategies for similar situations. By mimicking different playstyles, MIMIC can achieve higher test coverage and richer in-game interactions across different games. It also outperforms state-of-the-art agents in Minecraft by achieving a higher task completion rate and providing more diverse solutions. These results highlight MIMIC's significant potential for effective game testing.
format Preprint
id arxiv_https___arxiv_org_abs_2510_01635
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MIMIC: Integrating Diverse Personality Traits for Better Game Testing Using Large Language Model
Chen, Yifei
Habchi, Sarra
Wei, Lili
Software Engineering
Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement Learning, Imitation Learning, or Large Language Models. However, these agents often neglect the diverse strategies employed by human players due to their different personalities, resulting in repetitive solutions in similar situations. Without mimicking varied gaming strategies, these agents struggle to trigger diverse in-game interactions or uncover edge cases. In this paper, we present MIMIC, a novel framework that integrates diverse personality traits into gaming agents, enabling them to adopt different gaming strategies for similar situations. By mimicking different playstyles, MIMIC can achieve higher test coverage and richer in-game interactions across different games. It also outperforms state-of-the-art agents in Minecraft by achieving a higher task completion rate and providing more diverse solutions. These results highlight MIMIC's significant potential for effective game testing.
title MIMIC: Integrating Diverse Personality Traits for Better Game Testing Using Large Language Model
topic Software Engineering
url https://arxiv.org/abs/2510.01635