Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions

Fuente: arXiv
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Autori principali: Yang, Mengyu, Chen, Yiming, Pei, Haozheng, Agarwal, Siddhant, Vasudevan, Arun Balajee, Hays, James
Natura: Preprint
Pubblicazione: 2025
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author Yang, Mengyu
Chen, Yiming
Pei, Haozheng
Agarwal, Siddhant
Vasudevan, Arun Balajee
Hays, James
author_facet Yang, Mengyu
Chen, Yiming
Pei, Haozheng
Agarwal, Siddhant
Vasudevan, Arun Balajee
Hays, James
contents Can a model distinguish between the sound of a spoon hitting a hardwood floor versus a carpeted one? Everyday object interactions produce sounds unique to the objects involved. We introduce the sounding object detection task to evaluate a model's ability to link these sounds to the objects directly involved. Inspired by human perception, our multimodal object-aware framework learns from in-the-wild egocentric videos. To encourage an object-centric approach, we first develop an automatic pipeline to compute segmentation masks of the objects involved to guide the model's focus during training towards the most informative regions of the interaction. A slot attention visual encoder is used to further enforce an object prior. We demonstrate state of the art performance on our new task along with existing multimodal action understanding tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2510_02313
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions
Yang, Mengyu
Chen, Yiming
Pei, Haozheng
Agarwal, Siddhant
Vasudevan, Arun Balajee
Hays, James
Computer Vision and Pattern Recognition
Can a model distinguish between the sound of a spoon hitting a hardwood floor versus a carpeted one? Everyday object interactions produce sounds unique to the objects involved. We introduce the sounding object detection task to evaluate a model's ability to link these sounds to the objects directly involved. Inspired by human perception, our multimodal object-aware framework learns from in-the-wild egocentric videos. To encourage an object-centric approach, we first develop an automatic pipeline to compute segmentation masks of the objects involved to guide the model's focus during training towards the most informative regions of the interaction. A slot attention visual encoder is used to further enforce an object prior. We demonstrate state of the art performance on our new task along with existing multimodal action understanding tasks.
title Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.02313