Saved in:
Bibliographic Details
Main Authors: Feng, Qiao, Huang, Yiming, Wang, Yufu, Gu, Jiatao, Liu, Lingjie
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2510.02566
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866911190474555392
author Feng, Qiao
Huang, Yiming
Wang, Yufu
Gu, Jiatao
Liu, Lingjie
author_facet Feng, Qiao
Huang, Yiming
Wang, Yufu
Gu, Jiatao
Liu, Lingjie
contents Reconstructing physically plausible human motion from monocular videos remains a challenging problem in computer vision and graphics. Existing methods primarily focus on kinematics-based pose estimation, often leading to unrealistic results due to the lack of physical constraints. To address such artifacts, prior methods have typically relied on physics-based post-processing following the initial kinematics-based motion estimation. However, this two-stage design introduces error accumulation, ultimately limiting the overall reconstruction quality. In this paper, we present PhysHMR, a unified framework that directly learns a visual-to-action policy for humanoid control in a physics-based simulator, enabling motion reconstruction that is both physically grounded and visually aligned with the input video. A key component of our approach is the pixel-as-ray strategy, which lifts 2D keypoints into 3D spatial rays and transforms them into global space. These rays are incorporated as policy inputs, providing robust global pose guidance without depending on noisy 3D root predictions. This soft global grounding, combined with local visual features from a pretrained encoder, allows the policy to reason over both detailed pose and global positioning. To overcome the sample inefficiency of reinforcement learning, we further introduce a distillation scheme that transfers motion knowledge from a mocap-trained expert to the vision-conditioned policy, which is then refined using physically motivated reinforcement learning rewards. Extensive experiments demonstrate that PhysHMR produces high-fidelity, physically plausible motion across diverse scenarios, outperforming prior approaches in both visual accuracy and physical realism.
format Preprint
id arxiv_https___arxiv_org_abs_2510_02566
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction
Feng, Qiao
Huang, Yiming
Wang, Yufu
Gu, Jiatao
Liu, Lingjie
Computer Vision and Pattern Recognition
Reconstructing physically plausible human motion from monocular videos remains a challenging problem in computer vision and graphics. Existing methods primarily focus on kinematics-based pose estimation, often leading to unrealistic results due to the lack of physical constraints. To address such artifacts, prior methods have typically relied on physics-based post-processing following the initial kinematics-based motion estimation. However, this two-stage design introduces error accumulation, ultimately limiting the overall reconstruction quality. In this paper, we present PhysHMR, a unified framework that directly learns a visual-to-action policy for humanoid control in a physics-based simulator, enabling motion reconstruction that is both physically grounded and visually aligned with the input video. A key component of our approach is the pixel-as-ray strategy, which lifts 2D keypoints into 3D spatial rays and transforms them into global space. These rays are incorporated as policy inputs, providing robust global pose guidance without depending on noisy 3D root predictions. This soft global grounding, combined with local visual features from a pretrained encoder, allows the policy to reason over both detailed pose and global positioning. To overcome the sample inefficiency of reinforcement learning, we further introduce a distillation scheme that transfers motion knowledge from a mocap-trained expert to the vision-conditioned policy, which is then refined using physically motivated reinforcement learning rewards. Extensive experiments demonstrate that PhysHMR produces high-fidelity, physically plausible motion across diverse scenarios, outperforming prior approaches in both visual accuracy and physical realism.
title PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.02566