Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig

Fuente: arXiv
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Auteurs principaux: Rim, Patrick, He, Kun, Harris, Kevin, Copple, Braden, Han, Shangchen, An, Sizhe, Shugurov, Ivan, Hodan, Tomas, Wen, He, Xie, Xu
Format: Preprint
Publié: 2025
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author Rim, Patrick
He, Kun
Harris, Kevin
Copple, Braden
Han, Shangchen
An, Sizhe
Shugurov, Ivan
Hodan, Tomas
Wen, He
Xie, Xu
author_facet Rim, Patrick
He, Kun
Harris, Kevin
Copple, Braden
Han, Shangchen
An, Sizhe
Shugurov, Ivan
Hodan, Tomas
Wen, He
Xie, Xu
contents Accurate 3D tracking of hands and their interactions with the world in unconstrained settings remains a significant challenge for egocentric computer vision. With few exceptions, existing datasets are predominantly captured in controlled lab setups, limiting environmental diversity and model generalization. To address this, we introduce a novel marker-less multi-camera system designed to capture precise 3D hands and objects, which allows for nearly unconstrained mobility in genuinely in-the-wild conditions. We combine a lightweight, back-mounted capture rig with eight exocentric cameras, and a user-worn Meta Quest 3 headset, which contributes two egocentric views. We design an ego-exo tracking pipeline to generate accurate 3D hand pose ground truth from this system, and rigorously evaluate its quality. By collecting an annotated dataset featuring synchronized multi-view images and precise 3D hand poses, we demonstrate the capability of our approach to significantly reduce the trade-off between environmental realism and 3D annotation accuracy.
format Preprint
id arxiv_https___arxiv_org_abs_2510_02601
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig
Rim, Patrick
He, Kun
Harris, Kevin
Copple, Braden
Han, Shangchen
An, Sizhe
Shugurov, Ivan
Hodan, Tomas
Wen, He
Xie, Xu
Computer Vision and Pattern Recognition
Accurate 3D tracking of hands and their interactions with the world in unconstrained settings remains a significant challenge for egocentric computer vision. With few exceptions, existing datasets are predominantly captured in controlled lab setups, limiting environmental diversity and model generalization. To address this, we introduce a novel marker-less multi-camera system designed to capture precise 3D hands and objects, which allows for nearly unconstrained mobility in genuinely in-the-wild conditions. We combine a lightweight, back-mounted capture rig with eight exocentric cameras, and a user-worn Meta Quest 3 headset, which contributes two egocentric views. We design an ego-exo tracking pipeline to generate accurate 3D hand pose ground truth from this system, and rigorously evaluate its quality. By collecting an annotated dataset featuring synchronized multi-view images and precise 3D hand poses, we demonstrate the capability of our approach to significantly reduce the trade-off between environmental realism and 3D annotation accuracy.
title Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.02601