Scaling Sequence-to-Sequence Generative Neural Rendering

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Hauptverfasser: Liu, Shikun, Ng, Kam Woh, Jang, Wonbong, Guo, Jiadong, Han, Junlin, Liu, Haozhe, Douratsos, Yiannis, Pérez, Juan C., Zhou, Zijian, Phung, Chi, Xiang, Tao, Pérez-Rúa, Juan-Manuel
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Veröffentlicht: 2025
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author Liu, Shikun
Ng, Kam Woh
Jang, Wonbong
Guo, Jiadong
Han, Junlin
Liu, Haozhe
Douratsos, Yiannis
Pérez, Juan C.
Zhou, Zijian
Phung, Chi
Xiang, Tao
Pérez-Rúa, Juan-Manuel
author_facet Liu, Shikun
Ng, Kam Woh
Jang, Wonbong
Guo, Jiadong
Han, Junlin
Liu, Haozhe
Douratsos, Yiannis
Pérez, Juan C.
Zhou, Zijian
Phung, Chi
Xiang, Tao
Pérez-Rúa, Juan-Manuel
contents We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be regarded as a specialised sub-domain of video, expressed purely as a sequence-to-sequence image synthesis task. Through a systemic study of scaling sequence-to-sequence generative neural rendering, we introduce key architectural innovations that enable our model to: i) perform generative view synthesis without explicit 3D representations; ii) generate any number of 6-DoF target views conditioned on any number of reference views via a masked autoregressive framework; and iii) seamlessly unify 3D and video modelling within a single decoder-only rectified flow transformer. Within this unified framework, Kaleido leverages large-scale video data for pre-training, which significantly improves spatial consistency and reduces reliance on scarce, camera-labelled 3D datasets -- all without any architectural modifications. Kaleido sets a new state-of-the-art on a range of view synthesis benchmarks. Its zero-shot performance substantially outperforms other generative methods in few-view settings, and, for the first time, matches the quality of per-scene optimisation methods in many-view settings.
format Preprint
id arxiv_https___arxiv_org_abs_2510_04236
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Scaling Sequence-to-Sequence Generative Neural Rendering
Liu, Shikun
Ng, Kam Woh
Jang, Wonbong
Guo, Jiadong
Han, Junlin
Liu, Haozhe
Douratsos, Yiannis
Pérez, Juan C.
Zhou, Zijian
Phung, Chi
Xiang, Tao
Pérez-Rúa, Juan-Manuel
Computer Vision and Pattern Recognition
We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be regarded as a specialised sub-domain of video, expressed purely as a sequence-to-sequence image synthesis task. Through a systemic study of scaling sequence-to-sequence generative neural rendering, we introduce key architectural innovations that enable our model to: i) perform generative view synthesis without explicit 3D representations; ii) generate any number of 6-DoF target views conditioned on any number of reference views via a masked autoregressive framework; and iii) seamlessly unify 3D and video modelling within a single decoder-only rectified flow transformer. Within this unified framework, Kaleido leverages large-scale video data for pre-training, which significantly improves spatial consistency and reduces reliance on scarce, camera-labelled 3D datasets -- all without any architectural modifications. Kaleido sets a new state-of-the-art on a range of view synthesis benchmarks. Its zero-shot performance substantially outperforms other generative methods in few-view settings, and, for the first time, matches the quality of per-scene optimisation methods in many-view settings.
title Scaling Sequence-to-Sequence Generative Neural Rendering
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2510.04236