Pulp Motion: Framing-aware multimodal camera and human motion generation
Fuente:
arXiv
Saved in:
| Main Authors: | Courant, Robin, Wang, Xi, Loiseaux, David, Christie, Marc, Kalogeiton, Vicky |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
E.T. the Exceptional Trajectories: Text-to-camera-trajectory generation with character awareness
by: Courant, Robin, et al.
Published: (2024)
by: Courant, Robin, et al.
Published: (2024)
AKiRa: Augmentation Kit on Rays for optical video generation
by: Wang, Xi, et al.
Published: (2024)
by: Wang, Xi, et al.
Published: (2024)
LEAD: Latent Realignment for Human Motion Diffusion
by: Andreou, Nefeli, et al.
Published: (2024)
by: Andreou, Nefeli, et al.
Published: (2024)
FunnyNet-W: Multimodal Learning of Funny Moments in Videos in the Wild
by: Liu, Zhi-Song, et al.
Published: (2024)
by: Liu, Zhi-Song, et al.
Published: (2024)
T-REGS: Minimum Spanning Tree Regularization for Self-Supervised Learning
by: Mordacq, Julie, et al.
Published: (2025)
by: Mordacq, Julie, et al.
Published: (2025)
Semantics-aware Motion Retargeting with Vision-Language Models
by: Zhang, Haodong, et al.
Published: (2023)
by: Zhang, Haodong, et al.
Published: (2023)
Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping
by: Lee, Junmyeong, et al.
Published: (2026)
by: Lee, Junmyeong, et al.
Published: (2026)
MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion
by: Kapon, Roy, et al.
Published: (2023)
by: Kapon, Roy, et al.
Published: (2023)
GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars
by: Baert, Kelian, et al.
Published: (2025)
by: Baert, Kelian, et al.
Published: (2025)
Shape-aware Inertial Poser: Motion Tracking for Humans with Diverse Shapes Using Sparse Inertial Sensors
by: Yin, Lu, et al.
Published: (2025)
by: Yin, Lu, et al.
Published: (2025)
FrameDiffuser: G-Buffer-Conditioned Diffusion for Neural Forward Frame Rendering
by: Beisswenger, Ole, et al.
Published: (2025)
by: Beisswenger, Ole, et al.
Published: (2025)
Edge-aware Hard Clustering Graph Pooling for Brain Imaging
by: Zhu, Cheng, et al.
Published: (2023)
by: Zhu, Cheng, et al.
Published: (2023)
Vector sketch animation generation with differentiable motion trajectories
by: Zhu, Xinding, et al.
Published: (2025)
by: Zhu, Xinding, et al.
Published: (2025)
Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations
by: Guo, Ruoxi, et al.
Published: (2024)
by: Guo, Ruoxi, et al.
Published: (2024)
STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting
by: Chai, Zenghao, et al.
Published: (2024)
by: Chai, Zenghao, et al.
Published: (2024)
KinMo: Kinematic-aware Human Motion Understanding and Generation
by: Zhang, Pengfei, et al.
Published: (2024)
by: Zhang, Pengfei, et al.
Published: (2024)
MotionAgent: Fine-grained Controllable Video Generation via Motion Field Agent
by: Liao, Xinyao, et al.
Published: (2025)
by: Liao, Xinyao, et al.
Published: (2025)
MoVer: Motion Verification for Motion Graphics Animations
by: Ma, Jiaju, et al.
Published: (2025)
by: Ma, Jiaju, et al.
Published: (2025)
Aligning Human Motion Generation with Human Perceptions
by: Wang, Haoru, et al.
Published: (2024)
by: Wang, Haoru, et al.
Published: (2024)
Iterative Motion Editing with Natural Language
by: Goel, Purvi, et al.
Published: (2023)
by: Goel, Purvi, et al.
Published: (2023)
FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis
by: Xing, Yan, et al.
Published: (2024)
by: Xing, Yan, et al.
Published: (2024)
MotionFix: Text-Driven 3D Human Motion Editing
by: Athanasiou, Nikos, et al.
Published: (2024)
by: Athanasiou, Nikos, et al.
Published: (2024)
FrameTwin: Curve-Anchored Gaussian Alignment from Sparse Views for Adaptive Wireframe 3D Printing
by: Wang, Wenting, et al.
Published: (2026)
by: Wang, Wenting, et al.
Published: (2026)
Functionalization via Structure Completion and Motion Rectification
by: Zhao, Mingrui, et al.
Published: (2026)
by: Zhao, Mingrui, et al.
Published: (2026)
StructInbet: Integrating Explicit Structural Guidance into Inbetween Frame Generation
by: Pan, Zhenglin, et al.
Published: (2025)
by: Pan, Zhenglin, et al.
Published: (2025)
Generative Motion Stylization of Cross-structure Characters within Canonical Motion Space
by: Zhang, Jiaxu, et al.
Published: (2024)
by: Zhang, Jiaxu, et al.
Published: (2024)
TLControl: Trajectory and Language Control for Human Motion Synthesis
by: Wan, Weilin, et al.
Published: (2023)
by: Wan, Weilin, et al.
Published: (2023)
IKMo: Image-Keyframed Motion Generation with Trajectory-Pose Conditioned Motion Diffusion Model
by: Zhao, Yang, et al.
Published: (2025)
by: Zhao, Yang, et al.
Published: (2025)
Human Action CLIPs: Detecting AI-generated Human Motion
by: Bohacek, Matyas, et al.
Published: (2024)
by: Bohacek, Matyas, et al.
Published: (2024)
Generating the Past, Present and Future from a Motion-Blurred Image
by: Tedla, SaiKiran, et al.
Published: (2025)
by: Tedla, SaiKiran, et al.
Published: (2025)
Decoupling Contact for Fine-Grained Motion Style Transfer
by: Tang, Xiangjun, et al.
Published: (2024)
by: Tang, Xiangjun, et al.
Published: (2024)
GFFE: G-buffer Free Frame Extrapolation for Low-latency Real-time Rendering
by: Wu, Songyin, et al.
Published: (2024)
by: Wu, Songyin, et al.
Published: (2024)
MatSwap: Light-aware material transfers in images
by: Lopes, Ivan, et al.
Published: (2025)
by: Lopes, Ivan, et al.
Published: (2025)
SAMa: Material-aware 3D Selection and Segmentation
by: Fischer, Michael, et al.
Published: (2024)
by: Fischer, Michael, et al.
Published: (2024)
Motion In-Betweening for Densely Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2025)
by: Zhang, Xiaotang, et al.
Published: (2025)
DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control
by: Zhao, Kaifeng, et al.
Published: (2024)
by: Zhao, Kaifeng, et al.
Published: (2024)
MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning
by: Feng, Yuming, et al.
Published: (2024)
by: Feng, Yuming, et al.
Published: (2024)
AnyAct: Towards Human Reenactment of Character Motion From Video
by: Chen, Liuhan, et al.
Published: (2026)
by: Chen, Liuhan, et al.
Published: (2026)
Two-in-One: Unified Multi-Person Interactive Motion Generation by Latent Diffusion Transformer
by: Li, Boyuan, et al.
Published: (2024)
by: Li, Boyuan, et al.
Published: (2024)
Content-aware Tile Generation using Exterior Boundary Inpainting
by: Sartor, Sam, et al.
Published: (2024)
by: Sartor, Sam, et al.
Published: (2024)
Similar Items
-
E.T. the Exceptional Trajectories: Text-to-camera-trajectory generation with character awareness
by: Courant, Robin, et al.
Published: (2024) -
AKiRa: Augmentation Kit on Rays for optical video generation
by: Wang, Xi, et al.
Published: (2024) -
LEAD: Latent Realignment for Human Motion Diffusion
by: Andreou, Nefeli, et al.
Published: (2024) -
FunnyNet-W: Multimodal Learning of Funny Moments in Videos in the Wild
by: Liu, Zhi-Song, et al.
Published: (2024) -
T-REGS: Minimum Spanning Tree Regularization for Self-Supervised Learning
by: Mordacq, Julie, et al.
Published: (2025)