CLAd-VR: Cognitive Load-based Adaptive Training for Machining Tasks in Virtual Reality

Fuente: arXiv
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Main Authors: Matam, Bhavya, Mann, Adamay, Studer, Kachina, Gabbianelli, Christian, Castelo, Sonia, Liu, John, Silva, Claudio, Turakhia, Dishita
Format: Preprint
Published: 2025
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author Matam, Bhavya
Mann, Adamay
Studer, Kachina
Gabbianelli, Christian
Castelo, Sonia
Liu, John
Silva, Claudio
Turakhia, Dishita
author_facet Matam, Bhavya
Mann, Adamay
Studer, Kachina
Gabbianelli, Christian
Castelo, Sonia
Liu, John
Silva, Claudio
Turakhia, Dishita
contents With the growing need to effectively support workforce upskilling in the manufacturing sector, virtual reality is gaining popularity as a scalable training solution. However, most current systems are designed as static, step-by-step tutorials and do not adapt to a learner's needs or cognitive load, which is a critical factor in learning and longterm retention. We address this limitation with CLAd-VR, an adaptive VR training system that integrates realtime EEG-based sensing to measure the learner's cognitive load and adapt instruction accordingly, specifically for domain-specific tasks in manufacturing. The system features a VR training module for a precision drilling task, designed with multimodal instructional elements including animations, text, and video. Our cognitive load sensing pipeline uses a wearable EEG device to capture the trainee's neural activity, which is processed through an LSTM model to classify their cognitive load as low, optimal, or high in real time. Based on these classifications, the system dynamically adjusts task difficulty and delivers adaptive guidance using voice guidance, visual cues, or ghost hand animations. This paper introduces CLAd-VR system's architecture, including the EEG sensing hardware, real-time inference model, and adaptive VR interface.
format Preprint
id arxiv_https___arxiv_org_abs_2510_05249
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CLAd-VR: Cognitive Load-based Adaptive Training for Machining Tasks in Virtual Reality
Matam, Bhavya
Mann, Adamay
Studer, Kachina
Gabbianelli, Christian
Castelo, Sonia
Liu, John
Silva, Claudio
Turakhia, Dishita
Human-Computer Interaction
With the growing need to effectively support workforce upskilling in the manufacturing sector, virtual reality is gaining popularity as a scalable training solution. However, most current systems are designed as static, step-by-step tutorials and do not adapt to a learner's needs or cognitive load, which is a critical factor in learning and longterm retention. We address this limitation with CLAd-VR, an adaptive VR training system that integrates realtime EEG-based sensing to measure the learner's cognitive load and adapt instruction accordingly, specifically for domain-specific tasks in manufacturing. The system features a VR training module for a precision drilling task, designed with multimodal instructional elements including animations, text, and video. Our cognitive load sensing pipeline uses a wearable EEG device to capture the trainee's neural activity, which is processed through an LSTM model to classify their cognitive load as low, optimal, or high in real time. Based on these classifications, the system dynamically adjusts task difficulty and delivers adaptive guidance using voice guidance, visual cues, or ghost hand animations. This paper introduces CLAd-VR system's architecture, including the EEG sensing hardware, real-time inference model, and adaptive VR interface.
title CLAd-VR: Cognitive Load-based Adaptive Training for Machining Tasks in Virtual Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2510.05249