WristWorld: Generating Wrist-Views via 4D World Models for Robotic Manipulation

Fuente: arXiv
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Autori principali: Qian, Zezhong, Chi, Xiaowei, Li, Yuming, Wang, Shizun, Qin, Zhiyuan, Ju, Xiaozhu, Han, Sirui, Zhang, Shanghang
Natura: Preprint
Pubblicazione: 2025
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author Qian, Zezhong
Chi, Xiaowei
Li, Yuming
Wang, Shizun
Qin, Zhiyuan
Ju, Xiaozhu
Han, Sirui
Zhang, Shanghang
author_facet Qian, Zezhong
Chi, Xiaowei
Li, Yuming
Wang, Shizun
Qin, Zhiyuan
Ju, Xiaozhu
Han, Sirui
Zhang, Shanghang
contents Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap between abundant anchor views and scarce wrist views. Existing world models cannot bridge this gap, as they require a wrist-view first frame and thus fail to generate wrist-view videos from anchor views alone. Amid this gap, recent visual geometry models such as VGGT emerge with geometric and cross-view priors that make it possible to address extreme viewpoint shifts. Inspired by these insights, we propose WristWorld, the first 4D world model that generates wrist-view videos solely from anchor views. WristWorld operates in two stages: (i) Reconstruction, which extends VGGT and incorporates our Spatial Projection Consistency (SPC) Loss to estimate geometrically consistent wrist-view poses and 4D point clouds; (ii) Generation, which employs our video generation model to synthesize temporally coherent wrist-view videos from the reconstructed perspective. Experiments on Droid, Calvin, and Franka Panda demonstrate state-of-the-art video generation with superior spatial consistency, while also improving VLA performance, raising the average task completion length on Calvin by 3.81% and closing 42.4% of the anchor-wrist view gap.
format Preprint
id arxiv_https___arxiv_org_abs_2510_07313
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle WristWorld: Generating Wrist-Views via 4D World Models for Robotic Manipulation
Qian, Zezhong
Chi, Xiaowei
Li, Yuming
Wang, Shizun
Qin, Zhiyuan
Ju, Xiaozhu
Han, Sirui
Zhang, Shanghang
Computer Vision and Pattern Recognition
Robotics
Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap between abundant anchor views and scarce wrist views. Existing world models cannot bridge this gap, as they require a wrist-view first frame and thus fail to generate wrist-view videos from anchor views alone. Amid this gap, recent visual geometry models such as VGGT emerge with geometric and cross-view priors that make it possible to address extreme viewpoint shifts. Inspired by these insights, we propose WristWorld, the first 4D world model that generates wrist-view videos solely from anchor views. WristWorld operates in two stages: (i) Reconstruction, which extends VGGT and incorporates our Spatial Projection Consistency (SPC) Loss to estimate geometrically consistent wrist-view poses and 4D point clouds; (ii) Generation, which employs our video generation model to synthesize temporally coherent wrist-view videos from the reconstructed perspective. Experiments on Droid, Calvin, and Franka Panda demonstrate state-of-the-art video generation with superior spatial consistency, while also improving VLA performance, raising the average task completion length on Calvin by 3.81% and closing 42.4% of the anchor-wrist view gap.
title WristWorld: Generating Wrist-Views via 4D World Models for Robotic Manipulation
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2510.07313